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     new d646a22  [RFC] Further Unify Packed and Object in TVM Runtime (#97)
d646a22 is described below

commit d646a22eb00b8138573cb856edb16a7b05906e1e
Author: Tianqi Chen <[email protected]>
AuthorDate: Tue Feb 28 03:32:12 2023 -0500

    [RFC] Further Unify Packed and Object in TVM Runtime (#97)
    
    This RFC proposes to further unify our PackedFunc and Object in TVM 
Runtime. The proposal builds on top of our past lessons and recont lessons from 
related project such as matxscript
    
    The key improvements include: unifying type_code, solidifying AnyValue 
support for both stack and object values, open doors for small-string and 
NLP-preprocessing, and enable universal container.
    
    Co-authored-by: Xiandi Ma <[email protected]>
    Co-authored-by: Junru Shao <[email protected]>
    
    * Address review comments
    
    * Update per suggestion
    
    ---------
    
    Co-authored-by: Xiandi Ma <[email protected]>
    Co-authored-by: Junru Shao <[email protected]>
---
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+Authors: @cloud-mxd, @junrushao,  @tqchen
+
+- Feature Name: Further Unify Packed and Object in TVM Runtime
+- Start Date: 2023-01-08
+- RFC PR: [apache/tvm-rfcs#0097](https://github.com/apache/tvm-rfcs/pull/97)
+- GitHub Issue: [apache/tvm#0000](https://github.com/apache/tvm/issues/0000)
+
+## Summary
+
+This RFC proposes to further unify our PackedFunc and Object in TVM Runtime. 
Key improvements include: unifying `type_code`, solidifying AnyValue support 
for both stack and object values, open doors for small-string and 
NLP-preprocessing, and enable universal container.
+
+## Motivation
+
+FFI is one of the main components of the TVM. We use PackedFunc convention to 
safely type-erase values and pass things around. In order to support a general 
set of data structures both for compilation purposes, we also have an Object 
system, which is made to be aware in the Packed API.
+
+Object supports reference counting, dynamic type casting, and checking as well 
as structural equality/hashing/serialization in the compiler.
+Right now, most of the things of interest are Object, including containers 
like Map, Array. PackedFunc itself, Module, and various IR objects.
+Object requires heap allocation and reference counting, which can be optimized 
through pooling. They are suitable for most of the deep learning runtime needs,
+such as containers, as long as they are infrequent.
+In the meantime, we still need to operate with values on the stack. 
Specifically, when we pass around int, and float values.
+It can be wasteful to invoke heap allocations/or even pooling if the 
operations are meant to be low cost. As a result, the FFI mechanism also serves 
additional ways to be able to pass **stack values** directly around without 
object.
+
+This post summarizes lessons from us and other related projects and needs 
around the overall TVM FFI and Object system. And seek to use these lessons to 
further solidify the current system. We summarize some of the needs and 
observations as follows:
+
+### N0: First class stack small string and AnyValue
+
+Data preprocessing is an important part of ML pipeline. Preprocessing in NLP 
involves strings and containers. Additionally, when translating programs 
written by users (in python), there may not be sufficient type annotations.
+
+The programs below comes from real production scenario code from matxscript in 
NLP Preprocessing:
+
+```cpp
+// This can be part of data processing code translated
+// from user that comes without type annotation
+AnyValue unicode_split_any(const AnyValue& word) {
+  List ret;
+  for (size_t i = 0; i < word.size(); ++i) {
+     AnyValue res = word[i];
+     ret.push_back(res);
+  }
+  return ret;
+}
+// This is a better typed execution code
+// Note that word[i] returns a UCS4String container to match python semantics
+// Use UCS4String stores Unicode in a fixed-length 4 bytes value to ease random
+// access to the elements.
+List<UCS4String> unicode_split(const UCS4String& word) {
+  List<UCS4String> ret;
+  for (size_t i = 0; i < word.size(); ++i) {
+     UCS4String res = word[i];
+     ret.push_back(res);
+  }
+  return ret;
+}
+```
+We would like to highlight a few key points by observing the above programs:
+- Need a base AnyValue to support both stack values and object.
+    - This is to provide a safety net of translation.
+- The AnyValue needs to accommodate small-string(on stack) to enable fast 
string processing. Specifically, note that the particular example creates a 
`UCS4String res` for every character of the word. If we run heap allocation for 
each invocation, or even do reference countings, this can become expensive. The 
same principle also generalizes to the need to accommodate fast processing of 
other on-stack values.
+
+
+While it is possible to rewrite the program through stronger typing and get 
more efficient code. It is important to acknowledge the need to efficient 
erased runtime support (with minimum overhead), especially given many ML user 
comes from python.
+
+### N1: Universal Container
+
+In the above example, it is important to note that the container `List` should 
hold any values. While it is possible to also provide different variant of 
specialized containers(such as `vector<int>`), to interact with a language like 
python, it would be nice to have a single universal container across the 
codebase. We also experienced similar issues in our compilation stack. As an 
example, while it is possible to use Array to hold IR nodes such as Expr, we 
cannot use it to hold POD int v [...]
+
+Having an efficient universal container helps to simplify conversions across 
language as well. For example, a list from python will be able to be turned 
into a single container without worrying about content type. The execution 
runtime will also be able to directly leverage the universal container to 
support all possible cases that a developer might write.
+
+### N2: Further Unify POD Value, Object and AnyValue
+
+TVM currently does have an AnyValue. Specifically `TVMRetValue` is used to 
hold managed result for C++ PackedFunc return and can serve as AnyValue. 
Additionally, if the value is an object. `ObjectRef` serves as a nice way that 
comes with various mechanisms, including structural equality hashing.
+We can adopt a process processing called 
[boxing](https://learn.microsoft.com/en-us/dotnet/csharp/programming-guide/types/boxing-and-unboxing)
 that enables most of the runtime container to store values as object.
+If we create Boxed Object for each stack values, e.g. Integer to represent 
int. We will be able to effectively represent every value in Object as well.
+Both TVMRetValue and Object leverages a code field in the beginning of the 
data structure to identify the type. TVMRetValue’s code is statically assigned, 
Object’s code contains a statically assigned segment for runtime objects and 
dynamically assigned (that are indexed by type_key) for other objects.
+
+There are two interesting regimes of operation that comes with ObjectRef and 
AnyValue.
+
+- R0: On one hand, if we are operating on the regime of no need for frequent 
stack value operations. It is desirable to simply use Object. Because object is 
more compact on register (the size of ptr, which costs 8 bytes on modern 64 bit 
machines and 4 bytes on 32 bit machines), it can obtain underlying container 
pointers easily for weak references
+
+    ```cpp
+    void ObjectOperation(ObjectRef obj) {
+      if (auto* IntImmNode int_ptr = obj.as<IntImmNode>()) {
+        LOG(INFO) << int_ptr->value;
+      }
+    }
+    ```
+
+- R1: On the other hand, when we operate on frequent processing that is also 
not well-typed (as the `unicode_split` example). It is important to also 
support a AnyValue that comes with stack value support.
+
+As a point of reference, python use object as base for everything. But that 
indeed creates the overhead for str, int (which we seek to eliminate). Java and 
C# support both stack values, and their object counter part.
+Right now we have both mechanism. It would be **desirable to further unify the 
Object and AnyValue** to support both R0 and R1. Additionally, it would be nice 
to have automatic conversions if we decide that two mechanisms are supported. 
Say a caller pass in a boxed int value, the callee should be able to easily get 
int out from it(or treat it as an int) without having to do explicit casting. 
So the same routine can be implemented via either R0 or R1 that is transparent 
to the caller.
+
+- This is also important for compilers and runtimes, as different compiler and 
runtime might have their own considerations operating under R0/R1.
+
+## Guide-level explanation and Design Goals
+
+We have the following design goals:
+
+- G0: Automatic switching between object focused scenario and stack-mixed that 
requires AnyValue.
+- G1: Enable efficient string processing, specifically small-string support 
for NLP use-cases.
+- G2: Enable efficient universal container (e.g common container for 
List/Array that stores everything).
+  - Note that it does not prevent us to create specalized code such as 
`List<String>` as java do, except that
+    they still share the same underlying container.
+  - Array will share the same container with List to avoid conversion cost.
+- G3: Reduce concept duplication(type_code) and provide an unify approach for 
POD values and object values(including boxing and unboxing)
+
+```cpp
+// First class any value
+AnyValue unicode_split_any(const AnyValue& word) {
+  // universal container
+  List ret;
+  for (size_t i = 0; i < word.size(); ++i) {
+     // efficient small string support
+     AnyValue res = word[i];
+     ret.push_back(res);
+  }
+  return ret;
+}
+
+// Unify object and POD value handling
+// passing an boxed int object to int function and get out int
+// automatically without conversion
+int MyIntFunc(AnyValue x) {
+  int xval = x;
+  return x+1;
+}
+
+int Caller(Map<String, BoxInt> dict) {
+  BoxInt x = dict["x"];
+  return MyIntFunc(x);
+}
+```
+
+Most of the goals are demonstrated in the above example program. We will 
outline the detailed design in the next section.
+
+## Reference-level Implementation
+
+This section outlines the main design points. We also list design choices and 
discuss the recommended choices in the rationales and alternative section.
+
+### D0: Key Data Structures
+
+The program below gives an outline of the overall data structure choices.
+
+```cpp
+
+// Object is the same as the current object
+// We list it here for reference
+struct Object {
+  // 4 bytes type code
+  // This is a common header with AnyPODBase_
+  int32_t type_code;
+  // 4 bytes ref counter
+  RefCounterType<int32_t> ref_counter;
+  // 8 bytes deleter
+  typedef void (*FDeleter)(Object* self);
+  FDeleter deleter;
+  // Rest of the sections.
+};
+
+// Common value of Any
+struct AnyPODBase_ {
+  // type code, this is a common header with Object.
+  int32_t type_code;
+  // 4 bytes padding can be used to store a number of bytes in small str
+  int32_t small_len;
+  // 8 bytes field storing variant
+  // v_handle can be used to store Object*
+  union {
+    int64_t v_int64;
+    double  v_float64;
+    void*   v_handle;
+    char    v_bytes[8];
+    // UCS4 string and Unicode
+    char32_t v_char32[2];
+  };
+};
+
+// Managed reference of Any value
+//Copy will trigger ref counting if
+// underlying value is an object.
+struct AnyValue : public AnyPodBaseValue_ {
+};
+
+// "View" value to any value. Copy will not
+// trigger reference counting.
+struct AnyView: public AnyPodBaseValue_ {
+};
+
+// An any value with extra padding data
+// can be used to store larger small str
+template<int num_paddings>
+struct AnyPad : public AnyValue {
+  union {
+    char v_pad_bytes[num_paddings * 8];
+    // used to support UCS4 string and unicode.
+    char32_t v_pad_char32[num_paddings * 2];
+  }
+};
+```
+
+This is a design that outlines the key terms
+
+- T0: Object: the intrusive ptr managed object, used by most containers
+    - This is the same as the current object, we list here for clarity.
+- T1: AnyValue(aka TVMRetValue): that can stores both pod value and managed 
reference to ptr
+    - By managed reference we mean that copy/destruction of AnyValue will 
trigger ref counter change if the stored value is an Object
+- T2: AnyView(aka TVMArgValue): that stores pod value and un-managed ptr.
+- T3: AnyPad: an any value that have larger padded size to accomodate on stack 
values.
+    - When the initial value defaults to null. Both AnyValue and AnyPad, can 
choose to fill the small_len to be the size of total bytes available. This can 
help us to be able to pass small string back in C API (without template), by 
looking at `AnyValue*` ’s small_len field to decide the maximum bytes allowed.
+
+**Discussions**  The default size of AnyValue is 16 bytes. This means that for 
small string, we can use extra 8 bytes to store the string part(7 bytes if we 
need a tail `\0`). If we go with UCS4, we can store two extra UCS4 Char without 
the tail `\0`. The extra space may not be sufficient for some of the small 
string needs (as a reference matxscript adopts extra padding of 8 bytes to 
accommodate small string unicode). AnyPad serves as another variation of 
AnyValue that contains extra sta [...]
+
+```cpp
+// This can be part of data processing code translated
+// from user that comes without type annotation
+AnyValue unicode_split_any(const AnyValue& word) {
+  List ret;
+  for (size_t i = 0; i < word.size(); ++i) {
+     // we can use AnyPad to store longer small-str
+     // in intermediate computation
+     AnyPad<1> res = word[i];
+     ret.push_back(res);
+  }
+  return ret;
+}
+```
+
+Both AnyValue and AnyView also have direct correspondence in the current 
codebase (TVMRetValue and TVMArgValue). We will use `AnyValue` and `AnyView` 
for consistency throughout this document.
+
+**Default size of AnyValue** Any variant of AnyPad can be used as default size 
of AnyValue. For example, we list the following design choices
+
+- **D0a** Default to AnyPad<0> aka 16 bytes. The advantage is smaller size 
overall in default parameter passing.
+- **D0b** Default to AnyPad<1> aka 24 bytes. According to matx’s experience, 
AnyPad<1> serves well for bytedance’s internal NLP processing needs. However 
that was also before we had the extra AnyPad proposal. It is now possible to 
have AnyValue default to 16 bytes, while still create AnyPad during 
intermediate execution.
+
+**D0str: First-class Small String Handling**
+
+In order to bring first class support for small-string. We adopt the following 
two kind of type codes.
+
+- kStringObj (managed string object from heap)
+- kSmallStr (on-stack small string).
+
+We also need to adopt a String data structure for the in-memory string 
representation. We can use following code structure (design from the [folly 
library](https://github.com/facebook/folly))
+
+```cpp
+// bytes = std::string = string_core<char>
+// str = UCS4String = string_core<char32_t>
+// sizeof(string_core) = 24
+template <class Char>
+class string_core {
+  struct MediumLarge {
+    Object* data_;  // StringObj
+    size_t size_;
+  };
+
+  union {
+    uint8_t bytes_[sizeof(MediumLarge)];  // For accessing the last byte.
+    Char small_[sizeof(MediumLarge) / sizeof(Char)];
+    MediumLarge ml_;
+  };
+  const uint32_t zero_ = 0;            // for c_str
+  int32_t category_or_small_len_ = 0;  // small_len: >= 0; large: -2,
+};
+```
+
+Key elements include:
+
+- There is a zero field to enable `\0` paddings for small-str
+- The category_or_small_len field is stored in the end, to accommodate the 
zero padding
+  - When category_or_small_len is bigger than 0, it indicates that it is a 
small-string with the corresponding length.
+  - When category_or_small_len equals -2, it indicates that it belongs to the 
large string category (that is where the name category comes from).
+- For Large string, we will use Object* as the data, which allows us to do 
reference counting, and direct integration with the object system API.
+
+There will be two objects:
+
+- String: corresponds to std::string, string_core<char>
+- UCS4String; string_core<char32_t>
+
+### D1: Unify TypeCode in Object and AnyValue
+
+This is the key idea of this proposal. Right now Object type code and AnyValue 
type code are separate. We propose to unify them together. The type code will 
be divided into the following continuous sections (in order):
+
+- **S0:** Special argument passing and POD section
+    - kPODIntCode
+    - kPODFloatCode
+    - kOpaqueHandle
+    - ….
+    - **kObjectHandle**
+    - **kSmallStr**
+- **S1:** Special object ptr that can be recognized by minimum TVM runtime.
+    - kModule
+    - kPackedFunc
+    - kNDArray
+- **S2:** Boxed object value for Int, Float etc.
+- **S3:** Object with static type code.
+- **S4:** Object with dynamic type code.
+
+These sections are intentionally made to be continuous. So we can do bound 
checking to quickly narrow down to a section. Then do switch-case(which can be 
mapped to a jump table) for in-section specific handling.
+By adopting this design, we will have a single, unfied type code throughout 
the codebase.
+
+- Note that some of the `type_code` (those in S0) **do not** correspond to 
objects.
+- The `type_code` in AnyValue and AnyView can indicate which kind of value it 
stores, there are two possible design choices here:
+    - **D1a:** When `any_value.type_code == kObjectHandle`,  it indicate it is 
an object in S2-S3, and we can safely lookup the object value, store type_code 
if it is S0-S1.
+    - **D1b:** We can also enforce `any_value.type_code` to be the same as 
Object.type_code if it stores an object. Note that this will need a type_code 
lookup  when converting ObjectPtr to any value in S2-S4.
+- Some of the `type_code` in S0 may have special meaning for argument passing. 
For example, TVM supported kTVMObjectRValueRefArg to indicate a move that 
consumes an object directly without triggering ref counting change (needed for 
Copy on write and optimize immutable data structure).
+
+One key benefit of unifying the code is that we will be able to store a 
pointer that is either an `Object*` and `TVMAnyValue*`. This can come handy in 
universal container design (D3).
+
+```cpp
+void Check(void* ptr) {
+  int32_t type_code = static_cast<int32_t*>(ptr);
+  if (type_code < S0SectionMax) {
+    // This is an TVMAnyValue*
+  } else {
+    // This is an Object*
+  }
+}
+```
+
+**D1section: type code section convention**
+
+One design lesson from matx is that `type_code` in S0 can be represented as 
negative numbers. That is, we set `S0SectionMax` to be 0.
+
+The main advantage is that it allows backward compatible extensions of both 
objects(by adding positive numbers) and special sections(by adding negative 
number).
+
+### D2: Conversion between AnyValue, AnyView and Object
+
+We need to enable universal conversion among the above three kinds of types. 
In order to do that, we will introduce Boxed object value. Let us discuss the 
conversion rules between those.
+
+First, conversion between AnyValue and AnyView is reasonably easy.
+
+- AnyValue to AnyView
+    - It can simply be a copy if AnyValue == AnyPad<0>
+    - If the sequence length is bigger than what AnyView can hold, we need to 
store it as any_value_ptr (this happens when we pass an AnyPad<n> to AnyView). 
Specifically, `any view.v_data = &anypad`.
+- AnyView to AnyValue
+    - Increase ref counter if it stores an object.
+    - If we support special value(e.g. C-String passed or Movable object), 
handle it properly.
+- AnyPad<n> to AnyValue
+    - When we turn AnyPad<n> to AnyValue(AnyPad<0>), there is a possibility 
that the stack space in AnyValue cannot hold the small string in AnyPad, in 
such case, we will turn the string into a boxed string (see also discussion 
below).
+- A pointer to AnyPad<n> can be turned into `AnyValue*`
+
+Let us now discuss how to convert between AnyView/Value and Object. First, the 
conversion from Any to Object will involve boxing (small-str to String, int to 
Integer).
+
+- AnyView to Object
+    - AnyValue to Object can always be converted to AnyView if needed, or 
follow some common logics.
+    - If the code is in S0, do a switch case and boxing.
+    - Special handling code in S1 if there are specific convention.
+- AnyView to ObjectPtr<T>
+    - This is a case where we can have faster processing if we know T
+    - If T is boxed object, run specific conversion logic for T
+    - If T contains other objects, check and convert.
+
+The conversion from Object to AnyValue(which can then be converted to AnyView) 
can have two possibilities:
+
+- **D2a:** Simply keep object as they are when writing to AnyValue ****
+    - This simplifies conversion from Object to AnyValue. But when we convert 
Any into POD values, we will need to check whether if it is Boxed.
+- **D2b:** Always unbox to the POD value if the object is a boxed value.
+    - This simplifies conversion of AnyValue into POD, since there is no need 
to check for boxed values.
+
+We encourage D2b when possible, this is because such conversion can be 
simplified in assignment. It also can help to simplify compiler side logic 
which only looks at POD type code but cannot handle the Object boxing.
+
+- Object to AnyValue with unboxing
+    - Check if code in S2, unbox to the POD value
+- ObjectPtr<T> to AnyValue with unboxing
+    - The can become a static check which simplifies the logic.
+
+### D3: Universal Container
+
+Now let us discuss the ways to implement universal container that can store 
stack value and Object.
+
+**D3a: AnyValue as container item**
+
+The first design is simply use AnyValue as the item in the container. This 
will allow us to store object and AnyValue. Per matx’s experience, to 
accommodate small str, we might want to allow 24 bytes in the elements. So if 
we are storing an List that only contains `object`, we only need 24 bytes per 
object instead of 8bytes. Note that the size of AnyPad can change in the list 
convention as they are not visible to the users
+
+```cpp
+class ListObj {
+ private:
+  AnyPad<1>* data;
+  uint64_t size;
+};
+```
+
+**D3b: Turn Everything to Object**
+
+We can also turn everything into object*, this would cost 8byte per element, 
but we will pay boxing cost for small-str and POD values. If we start with 
unboxed value, then we will pay the Object cost(24bytes) + ptr cost(8bytes). If 
we start with boxed value, then we pay the ptr cost(8bytes)
+
+```cpp
+class ListObj {
+ private:
+  Object* data;
+  uint64_t size;
+};
+```
+
+**D3c: UnifyItem**
+
+```cpp
+
+// A pool that allocate AnyValue slots so we can store pod values
+class AnyValuePool {
+ public:
+  AnyPad<1>* head;
+};
+class ListObj {
+ private:
+  struct UnifyItem {
+    union {
+       AnyValue* any;
+       Object* obj;
+       // can be used to access common type_code header of Any and Object
+       int32_t* type_code;
+     };
+   };
+  UnifyItem* data;
+  uint64_t size;
+  AnyValuePool pod_pool;
+};
+```
+
+In the above design, we stored an unified item ptr that can be either an any 
pointer or an object pointer. Note that both any and obj have a common 
type_code header.
+
+- When we insert an Object*, simply treat it as an Object and we can handle 
managed ref as usual.
+- When we insert an AnyValue that is POD or small-str. We copy it to 
`pod_pool`, and then take address from any_pool and write into data.
+- pod_pool are blocked linked list(so the allocated address won’t change).
+    - AnyValue contains existing memory that can be used as `next` pointer to 
maintain free-list.
+    - The head of any_pool can contain size.
+    - The specific rule of pod pool can also change.
+
+This approach would take extra storage when we store small-string values, 
extra(8bytes), which is reasonably negligible comparing to sizeof AnyPad<1>(24 
bytes). It will have reduced cost when storing objects (mostly same as normal 
Object arrays).
+
+We can design UnifyItem to have same management rules:
+
+- When it is an Object, trigger ref counting
+- When it is POD value, do nothing
+
+Note that returning value of List must be AnyValue, or ObjectRef. We cannot 
return UnifyItem to outside of the container since internal of pod_pool is 
local to the container.
+
+The unified List can be used as underlying container for specialized data 
structures (e.g. List<T>):
+
+- UnifyItem to T:
+    - Depends on its type, either use Object to T, or AnyValue to T.
+- set T: turn T into UnifyItem:
+    - If T is object
+        - turn into Object
+        - If T is boxed object, turn into Pod
+    - If T is pod, turn into Pod
+
+**D3c-variant, further reducing cost of small int and char**
+
+We can further reduce the cost of memory cost in D3c by having a static 
AnyValue table for common small integers and frequently appearing characters. 
Specifically, we can allocate a static part of AnyValue pool for Integer in a 
small range and not allocate from local AnyValue pool.
+
+**Summary of tradeoffs:**
+
+Memory cost:
+
+- D3a: 24 bytes per Object, 24 bytes per POD(small-str)
+- D3b: 8 byte per Object, 8 bytes ptr + 24 bytes(boxed object) if original 
value is not boxed.
+- D3c: 8 bytes per Object, 32 bytes per POD(small-str)
+- D3c-variant: 8 bytes per Object, 8 bytes per small Integer and char that 
have static pool.
+
+Accessing efficiency:
+
+D3b may have overhead for small-str and POD. D3a and D3c are small-str 
friendly.
+
+### D4: PackedFunc Convention
+
+In this section, we revisit the PackedFunc convention under the new context. 
The update to the C++ PackedFunc API will run as follows:
+
+- TVMArgs now stores ptr of AnyView, TVMArgs[i] will now return AnyView
+- Alias: TVMRetValue = AnyValue, TVMArgValue = AnyView
+
+These changes are invisible to the users as long as they use the same source 
library. We will immediately gain the ability to do universal switching when 
defining PackedFunc.
+
+- A developer can choose to develop solely on ObjectRef, in this case 
automatic conversion happens when we turn AnyView and request Object. We expect 
most of the compiler development to be in this mode.
+- A developer can choose to develop runtime functions that contain AnyValue 
and AnyView to take benefit of stack values. This will have the benefit that 
intermediate values can store small-str. We anticipate some of the builtin 
runtime to operate on this mode.
+- String will be backed by both small-str and object for efficiency, which we 
expect to help compiler as well(as there are a lot of small names).
+- Both runtime and compiler will be backed by universal container object, 
which allows us to simplify the automatic conversion in FFI (you take a python 
tuple and would expect an Array).
+
+There are several design choices in terms of C API convention in light of this 
new proposal. They will affect the internal data layout of TVMArgs.
+
+- **D4a:** Current C API:
+
+    ```cpp
+    int TVMCPackedFunc(PackedFuncHandle handle,
+                       int num_args, int* type_codes, TVMValue* values,
+                       int* out_tcode, TVMValue* out_value);
+    ```
+
+    - This would require packing packing and unpacking the typecode. Note that 
small string passing wont work because of the lack of the seq_len padding field.
+- **D4b:** Combine type code and TVMValue
+
+    ```cpp
+
+    // TVMAnyView and TVMAnyValue follows the same layout as AnyPodBase_
+    int TVMCPackedFunc(PackedFuncHandle handle,
+                       int num_args, TVMAnyView* args,
+                       TVMAnyValue* out);
+    ```
+
+    This approach combines code and value into a single entity, this would 
mean a change of ABI convention in generated code. This approach makes it 
possible to directly return a small-str without boxing it (however if it is 
faced in python frontend, likely we still need to box it to str).
+
+    We will introduce adapters to support the old calling convention, which 
constructs TVMAnyView on the stack then pass things over in the transitioning 
period. PackedFunc will continue to support the existing TVMArgs and 
TVMRetValue signature, which adapts
+    to the new calling convention.
+    ```c++
+    class PackedFunc {
+     public:
+      // old convention
+      void CallPacked(TVMArgs args, TVMRetValue* rv);
+      // new convention
+      void CallPacked(int num_args, AnyView* args, AnyValue* out)
+    }
+    ```
+    Transition of `TVMFuncCall` also happens in two steps.
+    - First step the frontend facing APIs such as `TVMFuncCall` will be kept 
the same, providing an adapter to call into
+      the new convention under the hood.
+    - Then we will update the frontend implementation, compiler, and runtime 
to match the new proposed convention.
+    The transition into the new convention is mostly mechanical (combining the 
type_code and value together). In this particular case,
+    we favor fastly moving to a new state to reduce overall complexity.
+
+## Prior Arts
+
+This RFC is a further evolution of TVM’s Packed and Object System. We also 
learn lessons from related projects, such as matxscript, which demonstrates 
real world use-case motivations for some of the design perspectives.
+
+Matxscript brought a variant of unified system to serve NLP preprocessing 
needs that are used in real world productions. The key insights includes:
+- First class support of small-str.
+- Unified type code with negative values as special section.
+- Universal container.
+- PackedFunc interface with combined TVMAnyView and TVMAnyValue as arguments.
+
+
+## Rationales and Alternatives
+
+There are several design choices we listed in the above design points, we 
summarize them here, provide our rationales and recommendations.
+
+### D0a and D0b: Default size of any value
+
+The default size of any value
+
+- **D0a**: 16 bytes
+    - AnyView also cost 16bytes. Use AnyPad<n> in locals when necessary
+- **D0b**: 24 bytes
+
+Both choices are likely OK and won’t have a big impact. Because we support 
AnyPad<n> natively in locals (and can also pass AnyPad<n> around) by taking 
address of it, we would recommend starting with D0a — this also keeps the 
overall call stack cost consistent with the current design.
+
+### D1a and D1b: Any.type_code for Object
+
+When to store object type code in AnyValue.type_code. Type code segmentation 
organization
+
+- **D1a**: Stores type_code if the object is in S1
+- **D1b**: Stores all type_code (S1-S4)
+- **D1c**: Store type of only static segment of types. (S1-S3 but not S4).
+
+The current state starts with D1a. The tradeoff here is again not as critical. 
One thing to consider is the object code lookup cost when the frontend only 
recognizes part of the type. Likely starting from D1a is a reasonable pt.
+
+### D1section: Any.type_code section convention
+
+When to store non-object type code in AnyValue.type_code. We have the 
following code segmentation organization
+
+- **D1section-a**: [0, S0SectionMax)
+- **D1section-b**: [INT32_MIN, 0)
+
+Considering that the object code are positive values (uint32), we can restrict 
their value range to (0, INT32_MAX), which should be sufficient. In this case, 
D1b can be used to represent Non-Object. The advantage of **D1section-b** is 
that the we can easily expand the S0 section along with the object without 
causing future breaking changes.
+
+### D2a and D2b: Autoboxing convention
+
+This have to do with boxed value handling when storing to AnyValue
+
+- **D2a**: Simply keep object as they are when writing to AnyValue.
+- **D2b**: Always unbox to the POD value if the object is a boxed value when 
writing to AnyValue/View.
+
+We would recommend D2b because it simplifies the AnyValue to T logic. It would 
also simplify implementation of compiler that generate calls which takes 
AnyView, because if the compiler only expects an int, it does not need to worry 
about unboxing.
+
+D2b would shift complexity onto ObjectPtr<T> to AnyView conversion. Note that 
when T is a stronger type(that do not correspond to a boxed type), usually such 
unboxing checking can be skipped. When T is an object, it would cost us one 
range check(to see if the type code is in range S2), which is OK.
+
+### D3a, D3b, D3c: Universal Container Choice
+
+This part considers how can we implement the universal container. This part is 
generally invisible to the developers and mostly serves as dropping 
replacement(assuming we have auto conversions in D1). The choices are:
+
+- **D3a**: AnyValue as container item
+- **D3b**: Turn Everything to Object and use Object* as container Item
+- **D3c**: UnifyItem(Union[Object*, AnyValue*]) as container item. Container 
contains pod_pool.
+
+D3b would be a desirable choice for compilers as it mostly operates on 
objects, and freq small-str overhead may not be an issue. It cost 8 bytes per 
Object. The main drawback is that when freq small-str and POD is an issue (as 
being motivated by matx), then we need a different solution.
+
+Both D3a and D3c should be able to handle small-str and POD issue efficiently.
+
+- D3a works well for runtime handling where small-str and POD efficiency can 
be an issue if the  It will cost 24 bytes(3x of D3a and D3c) per item.
+- D3c’s preserves the overhead of D3a when operating on Object, and cost 32 
bytes(1.3x of D3a) when operating on something that is fully small-string and 
POD.
+
+We would recommend D3c, with a caveat that it is indeed slightly more eng 
effort(considering the pod_pool). Note that likely we can have a common 
pod_pool class that generates UnifyItem, and object containers built on top of 
it.
+
+### D4a and D4b: PackedFunc Convention
+
+- **D4a**: Same API as the current one
+- **D4b**: First class support of any value/View
+
+```cpp
+int TVMCPackedFunc(PackedFuncHandle handle,
+                   int num_args, TVMAnyView* values,
+                   TVMAnyValue* out_value);
+```
+
+We will go with D4b as it enables first class passing of small-str and full 
benefit of the AnyValue/object system unification.
+
+## Phasing
+
+This section discusses the implementation strategy of the proposal. The 
proposal can be implemented in the following phases:
+
+- M0: Architectural change, AnyValue, AnyView, AnyPad,  alias, type_code 
segmentation.
+    - Implement D0a, D1a, D1section-b, D2b and D4b.
+    - The code change would mostly be conventional changes.
+    - Note that this implies (by intention) change the ABI of packed func. We 
will update the compiler/runtime to do so.
+    - All front-end, compiler, runtime will be updated together to ensure the 
current testcases continue to pass.
+    - We will introduce an adapter to support the TVMArgs during the 
transition but favors moving to a new state to reduce overall complexity.
+- M1: Introduce new string support (with small string)
+- M2: Introduce universal container
+
+We believe the overall milestones are positive given the net gain obtained to 
enable preprocessing and stronger interpolation with ML ecosystem and the 
community as well. It also opens doors to bring in features in projects like 
matx so we can enable efficient NLP preprocessing together with ML workload in 
the same pipeline.
+
+Additionally, Unifying FFI and Object would bring further unification and 
reduction in our overall code complexity while leveling up the extensibility, 
so it serves as a strong improvement to the overall quality of the project.
+
+## Drawbacks
+
+The design proposal would involve changes in our runtime system.
+This proposal implies (by intention) change the ABI of packed func.
+Please see the phasing section on more details about the phasing plan to 
introduce such change.
+The unpacked API in microTVM won't be affected since it follows a different 
convention.
+This is, however, a positive step to further solidify and reduce the overall 
amount of concepts in the codebase,
+further unify packed and object, and simplify and solidify our implementation 
alongside of AnyValue and Object.
+
+## Unresolved questions
+
+Most of the design points within the scope are being discussed, and there is 
nothing that we are aware of.
+
+## Future possibilities
+
+The proposal opens doors to enable future NLP preprocessing and better 
interpolations other applications with TVM.
+One interesting future direction point here is that future compilers can 
choose to try different AnyPad in code generation
+and autotune the padding default to the scenario that best fit the application.
+
+## Appendix
+
+### Relevant String methods
+
+Most of the relevant string methods from matxscript, are based on folly 
library.
+
+```cpp
+template <class Char>
+class string_core {
+  int32_t category() const noexcept;
+  // init by char* and size
+  string_core(const Char* const data, size_t size, int32_t category);
+  // copy/move construct
+  string_core(const string_core& rhs);
+  ...
+  // access data address
+  const Char* data() const noexcept;
+  Char* data() noexcept;
+  // we might remove mutable part to keep things consistent
+  // with immutable data structure
+  Char* mutableData();
+
+  // get size/cap
+  size_t size() const noexcept;
+  size_t capacity() const noexcept;
+
+  // change capacity or size
+  void shrink(size_t delta);
+  void reserve(size_t minCapacity);
+  Char* expandNoinit(size_t delta, bool expGrowth = false);
+  void push_back(Char c);
+
+  // check unique
+  bool isShared() const noexcept;
+
+  void reset() noexcept;
+
+  void copySmall(const string_core&);
+  void copyMedium(const string_core&);
+  void copyLarge(const string_core&);
+
+  void initSmall(const Char* data, size_t size);
+  void initMedium(const Char* data, size_t size);
+  void initLarge(const Char* data, size_t size);
+
+  void reserveSmall(size_t minCapacity);
+  void reserveMedium(size_t minCapacity);
+  void reserveLarge(size_t minCapacity);
+
+  void shrinkSmall(size_t delta);
+  void shrinkMedium(size_t delta);
+  void shrinkLarge(size_t delta);
+
+  void unshare(size_t minCapacity = 0);
+  Char* mutableDataLarge();
+};
+
+class String {
+public:
+  // some methods like std::string or folly FBString
+  ...
+
+private:
+  string_core<char> store;
+};
+
+class UCS4String {
+public:
+  // some methods like std::string or folly FBString
+  ...
+
+private:
+  string_core<char32_t> store;
+};
+
+```
\ No newline at end of file


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