ganler commented on code in PR #14417:
URL: https://github.com/apache/tvm/pull/14417#discussion_r1153613456
##########
src/relax/ir/dataflow_matcher.cc:
##########
@@ -541,15 +541,21 @@ struct RNode {
* \brief This method try to match a real node and a pattern node along with
its neighbors.
*/
static bool try_match(PNode* p, RNode* r, DFPatternMatcher* m,
- const std::map<const VarNode*, std::set<const
VarNode*>>& def2use,
+ const std::map<const VarNode*, std::vector<const
VarNode*>>& def2use,
const std::map<const VarNode*, std::vector<const
VarNode*>>& use2def) {
- if (nullptr != p->matched && p->matched == r->ptr) return true; // matched
before.
+ if (p->matched != nullptr && p->matched == r->ptr) return true; // matched
before.
if (!m->Match(GetRef<DFPattern>(p->ptr), GetRef<Var>(r->ptr))) return false;
std::stack<std::pair<PNode*, RNode*>> undo_stack{};
const auto commit = [&undo_stack](PNode* p, RNode* r) {
// match with each other.
+ // TODO(ganler, masahi): Why commit on the same p-r pair happens more than
once?
Review Comment:
Thanks for bringing it up. When designing the usages it was my bad that I
did not know enough use cases and I made it "more capable" by compromising
simplicity. masa you have more professional experience with how patterns look
in practice so I strongly agree that we should cut off the
implementation/complexity for such long-tail use cases.
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