ganler commented on code in PR #14501:
URL: https://github.com/apache/tvm/pull/14501#discussion_r1159035242
##########
src/relax/ir/dataflow_matcher.cc:
##########
@@ -523,109 +523,117 @@ bool MatchExpr(DFPattern pattern, Expr expr,
Optional<Map<Var, Expr>> bindings_o
TVM_REGISTER_GLOBAL("relax.dpl.match_expr").set_body_typed(MatchExpr);
+class MatcherUseDefAnalysis : public relax::ExprVisitor {
+ public:
+ std::vector<const VarNode*> vars;
+ std::map<const VarNode*, std::vector<const VarNode*>> def2use;
+ // caller -> callee table.
+ std::map<const VarNode*, std::vector<const VarNode*>> caller2callees;
+
+ const VarNode* cur_user_;
+
+ void VisitBinding_(const VarBindingNode* binding) override {
+ // init
+ cur_user_ = binding->var.get();
+ this->VisitVarDef(binding->var);
+ this->VisitExpr(binding->value);
+ cur_user_ = nullptr;
+ }
+
+ void VisitExpr_(const VarNode* op) override {
+ if (nullptr == cur_user_) return;
+
+ auto check_and_push = [](std::vector<const VarNode*>& vec, const VarNode*
var) {
+ if (std::find(vec.begin(), vec.end(), var) == vec.end()) {
+ vec.push_back(var);
+ }
+ };
+
+ check_and_push(def2use[op], cur_user_);
+ check_and_push(vars, op);
+
+ caller2callees[cur_user_].push_back(op);
+ }
+
+ void VisitExpr_(const DataflowVarNode* op) override {
+ VisitExpr_(static_cast<const VarNode*>(op));
+ }
+};
+
struct PNode {
const DFPatternNode* ptr;
- const VarNode* matched = nullptr;
std::vector<std::pair<PNode*, const std::vector<PairCons>&>> children;
std::vector<std::pair<PNode*, const std::vector<PairCons>&>> parents;
};
struct RNode {
const VarNode* ptr;
- const DFPatternNode* matched = nullptr;
std::vector<RNode*> children;
std::vector<RNode*> parents;
};
-/**
- * \brief This method try to match a real node and a pattern node along with
its neighbors.
- */
-using UndoItems = std::vector<std::pair<PNode*, RNode*>>;
-static std::optional<UndoItems> try_match(
- PNode* p, RNode* r, DFPatternMatcher* m,
- const std::map<const VarNode*, std::vector<const VarNode*>>& def2use,
- const std::map<const VarNode*, std::vector<const VarNode*>>& use2def) {
- if (p->matched != nullptr && p->matched == r->ptr) return {}; // matched
before.
- if (!m->Match(GetRef<DFPattern>(p->ptr), GetRef<Var>(r->ptr))) return
std::nullopt;
-
- UndoItems undo;
-
- const auto commit = [&undo](PNode* p, RNode* r) {
- // match with each other.
- // TODO(ganler, masahi): Why commit on the same p-r pair happens more than
once?
- if (p->ptr == r->matched) {
- ICHECK_EQ(p->matched, r->ptr);
- return;
- }
- p->matched = r->ptr;
- r->matched = p->ptr;
- undo.emplace_back(p, r);
- };
-
- const auto quit = [&undo] {
- for (auto& [p_node, r_node] : undo) {
- p_node->matched = nullptr;
- r_node->matched = nullptr;
- }
- return std::nullopt;
- };
+struct MatchState {
+ void add(const PNode* p, const RNode* r) {
+ match_p_r[p] = r;
+ match_r_p[r] = p;
+ }
- const auto try_match_update_undo = [&](PNode* p, RNode* r) {
- if (auto undo_more = try_match(p, r, m, def2use, use2def)) {
- undo.insert(undo.end(), undo_more->begin(), undo_more->end());
- return true;
+ void add(const MatchState& other) {
+ for (const auto& [p, r] : other.match_p_r) {
Review Comment:
May consider making it more cache-friendly:
```c++
match_p_r.insert(other.match_p_r.cbegin(), other.match_p_r.cend());
match_r_p.insert(other.match_r_p.cbegin(), other.match_r_p.cend());
```
##########
src/relax/ir/dataflow_matcher.cc:
##########
@@ -523,109 +523,117 @@ bool MatchExpr(DFPattern pattern, Expr expr,
Optional<Map<Var, Expr>> bindings_o
TVM_REGISTER_GLOBAL("relax.dpl.match_expr").set_body_typed(MatchExpr);
+class MatcherUseDefAnalysis : public relax::ExprVisitor {
+ public:
+ std::vector<const VarNode*> vars;
+ std::map<const VarNode*, std::vector<const VarNode*>> def2use;
+ // caller -> callee table.
+ std::map<const VarNode*, std::vector<const VarNode*>> caller2callees;
+
+ const VarNode* cur_user_;
+
+ void VisitBinding_(const VarBindingNode* binding) override {
+ // init
+ cur_user_ = binding->var.get();
+ this->VisitVarDef(binding->var);
+ this->VisitExpr(binding->value);
+ cur_user_ = nullptr;
+ }
+
+ void VisitExpr_(const VarNode* op) override {
+ if (nullptr == cur_user_) return;
+
+ auto check_and_push = [](std::vector<const VarNode*>& vec, const VarNode*
var) {
+ if (std::find(vec.begin(), vec.end(), var) == vec.end()) {
+ vec.push_back(var);
+ }
+ };
+
+ check_and_push(def2use[op], cur_user_);
+ check_and_push(vars, op);
+
+ caller2callees[cur_user_].push_back(op);
+ }
+
+ void VisitExpr_(const DataflowVarNode* op) override {
+ VisitExpr_(static_cast<const VarNode*>(op));
+ }
+};
+
struct PNode {
const DFPatternNode* ptr;
- const VarNode* matched = nullptr;
std::vector<std::pair<PNode*, const std::vector<PairCons>&>> children;
std::vector<std::pair<PNode*, const std::vector<PairCons>&>> parents;
};
struct RNode {
const VarNode* ptr;
- const DFPatternNode* matched = nullptr;
std::vector<RNode*> children;
std::vector<RNode*> parents;
};
-/**
- * \brief This method try to match a real node and a pattern node along with
its neighbors.
- */
-using UndoItems = std::vector<std::pair<PNode*, RNode*>>;
-static std::optional<UndoItems> try_match(
- PNode* p, RNode* r, DFPatternMatcher* m,
- const std::map<const VarNode*, std::vector<const VarNode*>>& def2use,
- const std::map<const VarNode*, std::vector<const VarNode*>>& use2def) {
- if (p->matched != nullptr && p->matched == r->ptr) return {}; // matched
before.
- if (!m->Match(GetRef<DFPattern>(p->ptr), GetRef<Var>(r->ptr))) return
std::nullopt;
-
- UndoItems undo;
-
- const auto commit = [&undo](PNode* p, RNode* r) {
- // match with each other.
- // TODO(ganler, masahi): Why commit on the same p-r pair happens more than
once?
- if (p->ptr == r->matched) {
- ICHECK_EQ(p->matched, r->ptr);
- return;
- }
- p->matched = r->ptr;
- r->matched = p->ptr;
- undo.emplace_back(p, r);
- };
-
- const auto quit = [&undo] {
- for (auto& [p_node, r_node] : undo) {
- p_node->matched = nullptr;
- r_node->matched = nullptr;
- }
- return std::nullopt;
- };
+struct MatchState {
+ void add(const PNode* p, const RNode* r) {
+ match_p_r[p] = r;
+ match_r_p[r] = p;
+ }
- const auto try_match_update_undo = [&](PNode* p, RNode* r) {
- if (auto undo_more = try_match(p, r, m, def2use, use2def)) {
- undo.insert(undo.end(), undo_more->begin(), undo_more->end());
- return true;
+ void add(const MatchState& other) {
+ for (const auto& [p, r] : other.match_p_r) {
+ add(p, r);
}
- return false;
- };
+ }
- commit(p, r);
+ const VarNode* matched(const PNode* p) const {
+ if (!match_p_r.count(p)) return nullptr;
+ return match_p_r.at(p)->ptr;
Review Comment:
minor perf to get things down with only one look-up (feel free to ignore it
if you believe it hurts readbility):
```suggestion
if (auto it = match_p_r.find(p); it != match_p_r.end()) return it->ptr;
return nullptr;
```
##########
src/relax/ir/dataflow_matcher.cc:
##########
@@ -523,109 +523,117 @@ bool MatchExpr(DFPattern pattern, Expr expr,
Optional<Map<Var, Expr>> bindings_o
TVM_REGISTER_GLOBAL("relax.dpl.match_expr").set_body_typed(MatchExpr);
+class MatcherUseDefAnalysis : public relax::ExprVisitor {
+ public:
+ std::vector<const VarNode*> vars;
+ std::map<const VarNode*, std::vector<const VarNode*>> def2use;
+ // caller -> callee table.
+ std::map<const VarNode*, std::vector<const VarNode*>> caller2callees;
+
+ const VarNode* cur_user_;
+
+ void VisitBinding_(const VarBindingNode* binding) override {
+ // init
+ cur_user_ = binding->var.get();
+ this->VisitVarDef(binding->var);
+ this->VisitExpr(binding->value);
+ cur_user_ = nullptr;
+ }
+
+ void VisitExpr_(const VarNode* op) override {
+ if (nullptr == cur_user_) return;
+
+ auto check_and_push = [](std::vector<const VarNode*>& vec, const VarNode*
var) {
+ if (std::find(vec.begin(), vec.end(), var) == vec.end()) {
+ vec.push_back(var);
+ }
+ };
+
+ check_and_push(def2use[op], cur_user_);
+ check_and_push(vars, op);
+
+ caller2callees[cur_user_].push_back(op);
+ }
+
+ void VisitExpr_(const DataflowVarNode* op) override {
+ VisitExpr_(static_cast<const VarNode*>(op));
+ }
+};
+
struct PNode {
const DFPatternNode* ptr;
- const VarNode* matched = nullptr;
std::vector<std::pair<PNode*, const std::vector<PairCons>&>> children;
std::vector<std::pair<PNode*, const std::vector<PairCons>&>> parents;
};
struct RNode {
const VarNode* ptr;
- const DFPatternNode* matched = nullptr;
std::vector<RNode*> children;
std::vector<RNode*> parents;
};
-/**
- * \brief This method try to match a real node and a pattern node along with
its neighbors.
- */
-using UndoItems = std::vector<std::pair<PNode*, RNode*>>;
-static std::optional<UndoItems> try_match(
- PNode* p, RNode* r, DFPatternMatcher* m,
- const std::map<const VarNode*, std::vector<const VarNode*>>& def2use,
- const std::map<const VarNode*, std::vector<const VarNode*>>& use2def) {
- if (p->matched != nullptr && p->matched == r->ptr) return {}; // matched
before.
- if (!m->Match(GetRef<DFPattern>(p->ptr), GetRef<Var>(r->ptr))) return
std::nullopt;
-
- UndoItems undo;
-
- const auto commit = [&undo](PNode* p, RNode* r) {
- // match with each other.
- // TODO(ganler, masahi): Why commit on the same p-r pair happens more than
once?
- if (p->ptr == r->matched) {
- ICHECK_EQ(p->matched, r->ptr);
- return;
- }
- p->matched = r->ptr;
- r->matched = p->ptr;
- undo.emplace_back(p, r);
- };
-
- const auto quit = [&undo] {
- for (auto& [p_node, r_node] : undo) {
- p_node->matched = nullptr;
- r_node->matched = nullptr;
- }
- return std::nullopt;
- };
+struct MatchState {
+ void add(const PNode* p, const RNode* r) {
+ match_p_r[p] = r;
+ match_r_p[r] = p;
+ }
- const auto try_match_update_undo = [&](PNode* p, RNode* r) {
- if (auto undo_more = try_match(p, r, m, def2use, use2def)) {
- undo.insert(undo.end(), undo_more->begin(), undo_more->end());
- return true;
+ void add(const MatchState& other) {
+ for (const auto& [p, r] : other.match_p_r) {
Review Comment:
Here I assume the incoming key-value pairs won't conflict with that in
`*this`. But if it is intended to overriding values of existing keys, then use
[`insert_or_assign`](https://en.cppreference.com/w/cpp/container/unordered_map/insert_or_assign)
over `insert`.
##########
src/relax/ir/dataflow_matcher.cc:
##########
@@ -523,109 +523,117 @@ bool MatchExpr(DFPattern pattern, Expr expr,
Optional<Map<Var, Expr>> bindings_o
TVM_REGISTER_GLOBAL("relax.dpl.match_expr").set_body_typed(MatchExpr);
+class MatcherUseDefAnalysis : public relax::ExprVisitor {
+ public:
+ std::vector<const VarNode*> vars;
+ std::map<const VarNode*, std::vector<const VarNode*>> def2use;
+ // caller -> callee table.
+ std::map<const VarNode*, std::vector<const VarNode*>> caller2callees;
+
+ const VarNode* cur_user_;
+
+ void VisitBinding_(const VarBindingNode* binding) override {
+ // init
+ cur_user_ = binding->var.get();
+ this->VisitVarDef(binding->var);
+ this->VisitExpr(binding->value);
+ cur_user_ = nullptr;
+ }
+
+ void VisitExpr_(const VarNode* op) override {
+ if (nullptr == cur_user_) return;
+
+ auto check_and_push = [](std::vector<const VarNode*>& vec, const VarNode*
var) {
+ if (std::find(vec.begin(), vec.end(), var) == vec.end()) {
+ vec.push_back(var);
+ }
+ };
+
+ check_and_push(def2use[op], cur_user_);
+ check_and_push(vars, op);
+
+ caller2callees[cur_user_].push_back(op);
+ }
+
+ void VisitExpr_(const DataflowVarNode* op) override {
+ VisitExpr_(static_cast<const VarNode*>(op));
+ }
+};
+
struct PNode {
const DFPatternNode* ptr;
- const VarNode* matched = nullptr;
std::vector<std::pair<PNode*, const std::vector<PairCons>&>> children;
std::vector<std::pair<PNode*, const std::vector<PairCons>&>> parents;
};
struct RNode {
const VarNode* ptr;
- const DFPatternNode* matched = nullptr;
std::vector<RNode*> children;
std::vector<RNode*> parents;
};
-/**
- * \brief This method try to match a real node and a pattern node along with
its neighbors.
- */
-using UndoItems = std::vector<std::pair<PNode*, RNode*>>;
-static std::optional<UndoItems> try_match(
- PNode* p, RNode* r, DFPatternMatcher* m,
- const std::map<const VarNode*, std::vector<const VarNode*>>& def2use,
- const std::map<const VarNode*, std::vector<const VarNode*>>& use2def) {
- if (p->matched != nullptr && p->matched == r->ptr) return {}; // matched
before.
- if (!m->Match(GetRef<DFPattern>(p->ptr), GetRef<Var>(r->ptr))) return
std::nullopt;
-
- UndoItems undo;
-
- const auto commit = [&undo](PNode* p, RNode* r) {
- // match with each other.
- // TODO(ganler, masahi): Why commit on the same p-r pair happens more than
once?
- if (p->ptr == r->matched) {
- ICHECK_EQ(p->matched, r->ptr);
- return;
- }
- p->matched = r->ptr;
- r->matched = p->ptr;
- undo.emplace_back(p, r);
- };
-
- const auto quit = [&undo] {
- for (auto& [p_node, r_node] : undo) {
- p_node->matched = nullptr;
- r_node->matched = nullptr;
- }
- return std::nullopt;
- };
+struct MatchState {
+ void add(const PNode* p, const RNode* r) {
+ match_p_r[p] = r;
+ match_r_p[r] = p;
+ }
- const auto try_match_update_undo = [&](PNode* p, RNode* r) {
- if (auto undo_more = try_match(p, r, m, def2use, use2def)) {
- undo.insert(undo.end(), undo_more->begin(), undo_more->end());
- return true;
+ void add(const MatchState& other) {
+ for (const auto& [p, r] : other.match_p_r) {
+ add(p, r);
}
- return false;
- };
+ }
- commit(p, r);
+ const VarNode* matched(const PNode* p) const {
+ if (!match_p_r.count(p)) return nullptr;
+ return match_p_r.at(p)->ptr;
+ }
- // match parent patterns.
- for (auto& [pparent, constraints] : p->parents) {
- bool any_cons_sat = false;
- for (auto& rparent : r->parents) {
- // skip if mismatch.
- if (rparent->matched && rparent->matched != pparent->ptr) continue;
+ const DFPatternNode* matched(const RNode* r) const {
+ if (!match_r_p.count(r)) return nullptr;
+ return match_r_p.at(r)->ptr;
+ }
- const auto& uses = def2use.at(rparent->ptr);
+ const VarNode* matched(const PNode& p) const { return matched(&p); }
+ const DFPatternNode* matched(const RNode& r) const { return matched(&r); }
- // check edge constraints.
- bool cons_sat = true;
- for (const auto& cons : constraints) {
- if (cons.type == PairCons::kOnlyUsedBy && uses.size() != 1) {
- cons_sat = false;
- break;
- }
-
- if (cons.index != -1) {
- const auto& callees = use2def.at(r->ptr);
- if (callees.size() <= static_cast<size_t>(cons.index) ||
- callees[cons.index] != rparent->ptr) {
- cons_sat = false;
- break;
- }
- }
- }
- if (!cons_sat) continue;
- any_cons_sat = true;
+ private:
+ std::unordered_map<const PNode*, const RNode*> match_p_r;
+ std::unordered_map<const RNode*, const PNode*> match_r_p;
+};
- // try all parent R nodes that are not matched yet.
- // as long as ppattern can match one node.
- if (!pparent->matched && try_match_update_undo(pparent, rparent)) {
- commit(pparent, rparent);
- break;
+/**
+ * \brief This method try to match a real node and a pattern node along with
its neighbors.
+ */
+static std::optional<MatchState> TryMatch(const PNode& p, const RNode& r,
DFPatternMatcher* m,
+ const MatcherUseDefAnalysis&
ud_analysis) {
+ if (!m->Match(GetRef<DFPattern>(p.ptr), GetRef<Var>(r.ptr))) return
std::nullopt;
+
+ MatchState result;
+
+ for (size_t i = 0; i < p.parents.size(); ++i) {
+ const auto p_node_parent = p.parents[i].first;
+ if (p_node_parent->ptr->IsInstance<WildcardPatternNode>()) {
+ ICHECK_EQ(p.parents.size(), r.parents.size());
+ if (auto v = result.matched(p_node_parent); v && v != r.parents[i]->ptr)
{
+ // A parent wildcard pattern is already matched to other variable.
+ return std::nullopt;
Review Comment:
I guess you meant that if it is wildcard, we don't have to obey "one-one"
mapping (originally suggested here
https://github.com/tlc-pack/relax/issues/160#issue-1268184762 in the `One-One
Match` section). If that's the case, I felt it might still make some sense to
optionally allow one-one mapping even for wildcards?
##########
src/relax/ir/dataflow_matcher.cc:
##########
@@ -523,109 +523,117 @@ bool MatchExpr(DFPattern pattern, Expr expr,
Optional<Map<Var, Expr>> bindings_o
TVM_REGISTER_GLOBAL("relax.dpl.match_expr").set_body_typed(MatchExpr);
+class MatcherUseDefAnalysis : public relax::ExprVisitor {
+ public:
+ std::vector<const VarNode*> vars;
+ std::map<const VarNode*, std::vector<const VarNode*>> def2use;
+ // caller -> callee table.
+ std::map<const VarNode*, std::vector<const VarNode*>> caller2callees;
+
+ const VarNode* cur_user_;
+
+ void VisitBinding_(const VarBindingNode* binding) override {
+ // init
+ cur_user_ = binding->var.get();
+ this->VisitVarDef(binding->var);
+ this->VisitExpr(binding->value);
+ cur_user_ = nullptr;
+ }
+
+ void VisitExpr_(const VarNode* op) override {
+ if (nullptr == cur_user_) return;
+
+ auto check_and_push = [](std::vector<const VarNode*>& vec, const VarNode*
var) {
+ if (std::find(vec.begin(), vec.end(), var) == vec.end()) {
+ vec.push_back(var);
+ }
+ };
+
+ check_and_push(def2use[op], cur_user_);
+ check_and_push(vars, op);
+
+ caller2callees[cur_user_].push_back(op);
+ }
+
+ void VisitExpr_(const DataflowVarNode* op) override {
+ VisitExpr_(static_cast<const VarNode*>(op));
+ }
+};
+
struct PNode {
const DFPatternNode* ptr;
- const VarNode* matched = nullptr;
std::vector<std::pair<PNode*, const std::vector<PairCons>&>> children;
std::vector<std::pair<PNode*, const std::vector<PairCons>&>> parents;
};
struct RNode {
const VarNode* ptr;
- const DFPatternNode* matched = nullptr;
std::vector<RNode*> children;
std::vector<RNode*> parents;
};
-/**
- * \brief This method try to match a real node and a pattern node along with
its neighbors.
- */
-using UndoItems = std::vector<std::pair<PNode*, RNode*>>;
-static std::optional<UndoItems> try_match(
- PNode* p, RNode* r, DFPatternMatcher* m,
- const std::map<const VarNode*, std::vector<const VarNode*>>& def2use,
- const std::map<const VarNode*, std::vector<const VarNode*>>& use2def) {
- if (p->matched != nullptr && p->matched == r->ptr) return {}; // matched
before.
- if (!m->Match(GetRef<DFPattern>(p->ptr), GetRef<Var>(r->ptr))) return
std::nullopt;
-
- UndoItems undo;
-
- const auto commit = [&undo](PNode* p, RNode* r) {
- // match with each other.
- // TODO(ganler, masahi): Why commit on the same p-r pair happens more than
once?
- if (p->ptr == r->matched) {
- ICHECK_EQ(p->matched, r->ptr);
- return;
- }
- p->matched = r->ptr;
- r->matched = p->ptr;
- undo.emplace_back(p, r);
- };
-
- const auto quit = [&undo] {
- for (auto& [p_node, r_node] : undo) {
- p_node->matched = nullptr;
- r_node->matched = nullptr;
- }
- return std::nullopt;
- };
+struct MatchState {
+ void add(const PNode* p, const RNode* r) {
+ match_p_r[p] = r;
+ match_r_p[r] = p;
+ }
- const auto try_match_update_undo = [&](PNode* p, RNode* r) {
- if (auto undo_more = try_match(p, r, m, def2use, use2def)) {
- undo.insert(undo.end(), undo_more->begin(), undo_more->end());
- return true;
+ void add(const MatchState& other) {
+ for (const auto& [p, r] : other.match_p_r) {
+ add(p, r);
}
- return false;
- };
+ }
- commit(p, r);
+ const VarNode* matched(const PNode* p) const {
+ if (!match_p_r.count(p)) return nullptr;
+ return match_p_r.at(p)->ptr;
+ }
- // match parent patterns.
- for (auto& [pparent, constraints] : p->parents) {
- bool any_cons_sat = false;
- for (auto& rparent : r->parents) {
- // skip if mismatch.
- if (rparent->matched && rparent->matched != pparent->ptr) continue;
+ const DFPatternNode* matched(const RNode* r) const {
+ if (!match_r_p.count(r)) return nullptr;
+ return match_r_p.at(r)->ptr;
+ }
- const auto& uses = def2use.at(rparent->ptr);
+ const VarNode* matched(const PNode& p) const { return matched(&p); }
+ const DFPatternNode* matched(const RNode& r) const { return matched(&r); }
- // check edge constraints.
- bool cons_sat = true;
- for (const auto& cons : constraints) {
- if (cons.type == PairCons::kOnlyUsedBy && uses.size() != 1) {
- cons_sat = false;
- break;
- }
-
- if (cons.index != -1) {
- const auto& callees = use2def.at(r->ptr);
- if (callees.size() <= static_cast<size_t>(cons.index) ||
- callees[cons.index] != rparent->ptr) {
- cons_sat = false;
- break;
- }
- }
- }
- if (!cons_sat) continue;
- any_cons_sat = true;
+ private:
+ std::unordered_map<const PNode*, const RNode*> match_p_r;
+ std::unordered_map<const RNode*, const PNode*> match_r_p;
+};
- // try all parent R nodes that are not matched yet.
- // as long as ppattern can match one node.
- if (!pparent->matched && try_match_update_undo(pparent, rparent)) {
- commit(pparent, rparent);
- break;
+/**
+ * \brief This method try to match a real node and a pattern node along with
its neighbors.
+ */
+static std::optional<MatchState> TryMatch(const PNode& p, const RNode& r,
DFPatternMatcher* m,
+ const MatcherUseDefAnalysis&
ud_analysis) {
+ if (!m->Match(GetRef<DFPattern>(p.ptr), GetRef<Var>(r.ptr))) return
std::nullopt;
+
+ MatchState result;
+
+ for (size_t i = 0; i < p.parents.size(); ++i) {
+ const auto p_node_parent = p.parents[i].first;
+ if (p_node_parent->ptr->IsInstance<WildcardPatternNode>()) {
+ ICHECK_EQ(p.parents.size(), r.parents.size());
+ if (auto v = result.matched(p_node_parent); v && v != r.parents[i]->ptr)
{
+ // A parent wildcard pattern is already matched to other variable.
+ return std::nullopt;
Review Comment:
Sorry if I missed anything here. But could you kindly help explain why we
need to add special handlings for nodes whose parents (aka arguments) are
wildcard?
##########
src/relax/ir/dataflow_matcher.cc:
##########
@@ -523,109 +523,117 @@ bool MatchExpr(DFPattern pattern, Expr expr,
Optional<Map<Var, Expr>> bindings_o
TVM_REGISTER_GLOBAL("relax.dpl.match_expr").set_body_typed(MatchExpr);
+class MatcherUseDefAnalysis : public relax::ExprVisitor {
+ public:
+ std::vector<const VarNode*> vars;
+ std::map<const VarNode*, std::vector<const VarNode*>> def2use;
+ // caller -> callee table.
+ std::map<const VarNode*, std::vector<const VarNode*>> caller2callees;
+
+ const VarNode* cur_user_;
+
+ void VisitBinding_(const VarBindingNode* binding) override {
+ // init
+ cur_user_ = binding->var.get();
+ this->VisitVarDef(binding->var);
+ this->VisitExpr(binding->value);
+ cur_user_ = nullptr;
+ }
+
+ void VisitExpr_(const VarNode* op) override {
+ if (nullptr == cur_user_) return;
+
+ auto check_and_push = [](std::vector<const VarNode*>& vec, const VarNode*
var) {
+ if (std::find(vec.begin(), vec.end(), var) == vec.end()) {
+ vec.push_back(var);
+ }
+ };
+
+ check_and_push(def2use[op], cur_user_);
+ check_and_push(vars, op);
+
+ caller2callees[cur_user_].push_back(op);
+ }
+
+ void VisitExpr_(const DataflowVarNode* op) override {
+ VisitExpr_(static_cast<const VarNode*>(op));
+ }
+};
+
struct PNode {
const DFPatternNode* ptr;
- const VarNode* matched = nullptr;
std::vector<std::pair<PNode*, const std::vector<PairCons>&>> children;
std::vector<std::pair<PNode*, const std::vector<PairCons>&>> parents;
};
struct RNode {
const VarNode* ptr;
- const DFPatternNode* matched = nullptr;
std::vector<RNode*> children;
std::vector<RNode*> parents;
};
-/**
- * \brief This method try to match a real node and a pattern node along with
its neighbors.
- */
-using UndoItems = std::vector<std::pair<PNode*, RNode*>>;
-static std::optional<UndoItems> try_match(
- PNode* p, RNode* r, DFPatternMatcher* m,
- const std::map<const VarNode*, std::vector<const VarNode*>>& def2use,
- const std::map<const VarNode*, std::vector<const VarNode*>>& use2def) {
- if (p->matched != nullptr && p->matched == r->ptr) return {}; // matched
before.
- if (!m->Match(GetRef<DFPattern>(p->ptr), GetRef<Var>(r->ptr))) return
std::nullopt;
-
- UndoItems undo;
-
- const auto commit = [&undo](PNode* p, RNode* r) {
- // match with each other.
- // TODO(ganler, masahi): Why commit on the same p-r pair happens more than
once?
- if (p->ptr == r->matched) {
- ICHECK_EQ(p->matched, r->ptr);
- return;
- }
- p->matched = r->ptr;
- r->matched = p->ptr;
- undo.emplace_back(p, r);
- };
-
- const auto quit = [&undo] {
- for (auto& [p_node, r_node] : undo) {
- p_node->matched = nullptr;
- r_node->matched = nullptr;
- }
- return std::nullopt;
- };
+struct MatchState {
+ void add(const PNode* p, const RNode* r) {
+ match_p_r[p] = r;
+ match_r_p[r] = p;
+ }
- const auto try_match_update_undo = [&](PNode* p, RNode* r) {
- if (auto undo_more = try_match(p, r, m, def2use, use2def)) {
- undo.insert(undo.end(), undo_more->begin(), undo_more->end());
- return true;
+ void add(const MatchState& other) {
+ for (const auto& [p, r] : other.match_p_r) {
+ add(p, r);
}
- return false;
- };
+ }
- commit(p, r);
+ const VarNode* matched(const PNode* p) const {
+ if (!match_p_r.count(p)) return nullptr;
+ return match_p_r.at(p)->ptr;
+ }
- // match parent patterns.
- for (auto& [pparent, constraints] : p->parents) {
- bool any_cons_sat = false;
- for (auto& rparent : r->parents) {
- // skip if mismatch.
- if (rparent->matched && rparent->matched != pparent->ptr) continue;
+ const DFPatternNode* matched(const RNode* r) const {
+ if (!match_r_p.count(r)) return nullptr;
+ return match_r_p.at(r)->ptr;
Review Comment:
Same:
```suggestion
if (auto it = match_r_p.find(p); it != match_r_p.end()) return it->ptr;
return nullptr;
```
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