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https://issues.apache.org/jira/browse/HADOOP-13578?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=15677114#comment-15677114
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Jason Lowe commented on HADOOP-13578:
-------------------------------------

Looking forward to the updated patch with the memory fixes.  Some comments on 
the latest patch.  I didn't get time to look at the native code or unit test 
changes in detail, but here are the comments I had thus far:

io.compression.codec.zst.buffersize should be 
io.compression.codec.zstd.buffersize to have a consistent prefix with 
io.compression.codec.zstd.level

In ZStandardCodec#createOutputStream and ZStandardCodec#createInputStream I'm 
curious why we're not honoring the user's specified buffer size and just using 
the default buffer size.  Many codecs use io.file.buffer.size here, but others 
use a codec-specific config property.

In ZStandardCompressor and ZStandardDecompressor, the buffers should simply be 
declared as ByteBuffer instead of Buffer.  That way the ugly casting when doing 
bulk get/put with them is unnecessary.

In ZStandardDecompressor it's a little confusing that some buffer length 
variables like userBufLen reflect the number of bytes remaining to be consumed 
in the buffer, while compressedDirectBufLen reflects the number of bytes 
originally placed in the buffer, so the real length of data to be consumed is 
(compressedDirectBufLen - compressedDirectBufOffset).  Maybe a variable name 
change would help notify future maintainers of the semantic difference with 
similar variables for other buffers, or we should change the semantics so that 
variable is consistent with the others?

I'm a little wary of the public getBytesWritten and getBytesRead methods in 
ZStandardDecompressor.  getBytesWritten doesn't appear to be all that useful 
since the caller can trivially compute it based on the amount of data they read 
from the input stream the decompressor is writing.  Also both of these methods 
reset values to zero at frame boundaries in the input stream, which may confuse 
callers who are comparing these values to the entire compressed input data 
size.  I'd recommend removing getBytesWritten which is unused and making 
getBytesRead package-private just for unit testing.

It would be nice to change the logging from org.apache.commons.logging to 
org.slf4j.  Sorry I didn't catch this earlier.  We're supposed to be slowly 
migrating to SLF4J, and new code should be using it.  Fortunately it's an easy 
change, and we can remove the conditional checks for debug logging.

Do we need to have test_file.txt?  I'm wondering if simply generating random 
data (maybe with a constant seed so the test is deterministic) into a byte 
buffer would be sufficient input for testing.  Typically we want to avoid test 
files in the source tree unless there's something very specific about the 
file's contents necessary to exercise a unit test case.

Typos and coding style minor nits:
- ZStandardCodec
-- conf should be private in ZStandardCodec since it isn't accessed outside of 
the class.
-- "objec." s/b "object." and "ZStandard Decompressor" s/b 
"ZStandardDecompressor"
- ZStandardCompressor
-- Comment refers to ZLIB format
-- Missing whitespace in "(b== null)" in setInput
-- Missing braces around "keepUncompressedBuf && uncompressedDirectBufLen > 0" 
conditional block in needsInput
-- 'else' should be on same line as closing brace in compress
-- 'atmost' s/b 'at most'
-- Missing braces around conditional block in checkStream
- ZStandardDecompressor
-- Annotation should appear on line before getDirectBufferSize method.


> Add Codec for ZStandard Compression
> -----------------------------------
>
>                 Key: HADOOP-13578
>                 URL: https://issues.apache.org/jira/browse/HADOOP-13578
>             Project: Hadoop Common
>          Issue Type: New Feature
>            Reporter: churro morales
>            Assignee: churro morales
>         Attachments: HADOOP-13578.patch, HADOOP-13578.v1.patch, 
> HADOOP-13578.v2.patch, HADOOP-13578.v3.patch
>
>
> ZStandard: https://github.com/facebook/zstd has been used in production for 6 
> months by facebook now.  v1.0 was recently released.  Create a codec for this 
> library.  



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