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https://issues.apache.org/jira/browse/HADOOP-8148?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13252067#comment-13252067
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Tim Broberg commented on HADOOP-8148:
-------------------------------------

I've been thinking about this, and here's some dust: this interface seems to 
work well enough for software codecs, but for multicore hardware codecs, it is 
necessary to process multiple records in parallel. To do this, the 
decompression needs to start reading and decompressing data before the caller 
shows up with his direct buffer.

This suggests that the stream should return a prefilled ByteBuffer instead of 
filling one provided by the caller.

...but then the caller needs to have an efficient way to recycle it as direct 
buffers are (supposedly) costly to build. So now we need to add a call to 
release the buffer.

ByteBuffer read();
void ReleaseBuffer(ByteBuffer);

This has one added benefit that the compression stream now has control over the 
sizes of all buffers so there is no problem keeping the source and destination 
sizes appropriate for each other.

On the output side we have

void write(ByteBuffer);
ByteBuffer GetBuffer();

This saves a copy for HW / multithreaded codecs, which are especially sensitive 
to copies.

So, is this interface too much complexity / difference from the 
ByteBufferReadable interface to make upcoming fast compressors faster?
                
> Zero-copy ByteBuffer-based compressor / decompressor API
> --------------------------------------------------------
>
>                 Key: HADOOP-8148
>                 URL: https://issues.apache.org/jira/browse/HADOOP-8148
>             Project: Hadoop Common
>          Issue Type: New Feature
>          Components: io
>            Reporter: Tim Broberg
>            Assignee: Tim Broberg
>         Attachments: hadoop8148.patch
>
>
> Per Todd Lipcon's comment in HDFS-2834, "
>   Whenever a native decompression codec is being used, ... we generally have 
> the following copies:
>   1) Socket -> DirectByteBuffer (in SocketChannel implementation)
>   2) DirectByteBuffer -> byte[] (in SocketInputStream)
>   3) byte[] -> Native buffer (set up for decompression)
>   4*) decompression to a different native buffer (not really a copy - 
> decompression necessarily rewrites)
>   5) native buffer -> byte[]
>   with the proposed improvement we can hopefully eliminate #2,#3 for all 
> applications, and #2,#3,and #5 for libhdfs.
> "
> The interfaces in the attached patch attempt to address:
>  A - Compression and decompression based on ByteBuffers (HDFS-2834)
>  B - Zero-copy compression and decompression (HDFS-3051)
>  C - Provide the caller a way to know how the max space required to hold 
> compressed output.

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