I've found a bug in the StaticBucketMap class, the remove(Object)
method:
/**
* Implements {@link Map#remove(Object)}.
*/
public Object remove( Object key )
{
int hash = getHash( key );
synchronized( m_locks[ hash ] )
{
Node n = m_buckets[ hash ];
Node prev = null;
while( n != null )
{
HERE>>>>>>>>> if( n.key == null || ( n.key != null && n.key.equals(
key ) ) ) <<<<<<<<<<<<<<<<<<
{
// Remove this node from the linked list of nodes.
if( null == prev )
{
// This node was the head, set the next node to
be the new head.
m_buckets[ hash ] = n.next;
}
else
{
// Set the next node of the previous node to be
the node after this one.
prev.next = n.next;
}
m_locks[hash].size--;
return n.value;
}
prev = n;
n = n.next;
}
}
return null;
}
The test is:
if( n.key == null || ( n.key != null && n.key.equals(
key ) ) )
should be:
if( n.key == key || ( n.key != null && n.key.equals( key
) ) )
which is how it works in get(Object), containsKey(Object) etc. and which
is correct. We have a match if the keys match using == OR if they are
equal according to equals().
/LS
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