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http://nagoya.apache.org/bugzilla/show_bug.cgi?id=17968 Allow zero idle objects in GenericObjectPool ------- Additional Comments From [EMAIL PROTECTED] 2003-03-13 19:12 ------- I would tend to agree that you should just use a factory for this type of scenerio. However, according to the javadocs, this is a bug. The check for destruction of the object happens if the max idle size > 0 and not < 0 as the javadocs would suggest. --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]
