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http://nagoya.apache.org/bugzilla/show_bug.cgi?id=17968

Allow zero idle objects in GenericObjectPool





------- Additional Comments From [EMAIL PROTECTED]  2003-03-13 19:12 -------
I would tend to agree that you should just use a factory for this type of 
scenerio.  However, according to the javadocs, this is a bug.  The check for 
destruction of the object happens if the max idle size > 0 and not < 0 as the 
javadocs would suggest.

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