> So what can we do?

I read about timers in the book "killer game programming in java" :-),
where this things are important. Maybe this is a direction for you.

Use the following instead of System.currentTimeMillis():

1) Suns undocumented Class (Java2): sun.misc.Perf

2) Java 5: System.nanoTime()

This two have a higher resolution than currentTimeMillis() and could help.

Chris

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