Author: luc
Date: Tue Mar 6 12:03:37 2007
New Revision: 515276
URL: http://svn.apache.org/viewvc?view=rev&rev=515276
Log:
added constant for null vector
Modified:
jakarta/commons/proper/math/trunk/src/java/org/apache/commons/math/geometry/Vector3D.java
Modified:
jakarta/commons/proper/math/trunk/src/java/org/apache/commons/math/geometry/Vector3D.java
URL:
http://svn.apache.org/viewvc/jakarta/commons/proper/math/trunk/src/java/org/apache/commons/math/geometry/Vector3D.java?view=diff&rev=515276&r1=515275&r2=515276
==============================================================================
---
jakarta/commons/proper/math/trunk/src/java/org/apache/commons/math/geometry/Vector3D.java
(original)
+++
jakarta/commons/proper/math/trunk/src/java/org/apache/commons/math/geometry/Vector3D.java
Tue Mar 6 12:03:37 2007
@@ -28,23 +28,26 @@
public class Vector3D
implements Serializable {
- /** First canonical vector (coordinates : 1, 0, 0). */
+ /** First canonical vector (coordinates: 1, 0, 0). */
public static final Vector3D plusI = new Vector3D(1, 0, 0);
- /** Opposite of the first canonical vector (coordinates : -1, 0, 0). */
+ /** Opposite of the first canonical vector (coordinates: -1, 0, 0). */
public static final Vector3D minusI = new Vector3D(-1, 0, 0);
- /** Second canonical vector (coordinates : 0, 1, 0). */
+ /** Second canonical vector (coordinates: 0, 1, 0). */
public static final Vector3D plusJ = new Vector3D(0, 1, 0);
- /** Opposite of the second canonical vector (coordinates : 0, -1, 0). */
+ /** Opposite of the second canonical vector (coordinates: 0, -1, 0). */
public static final Vector3D minusJ = new Vector3D(0, -1, 0);
- /** Third canonical vector (coordinates : 0, 0, 1). */
+ /** Third canonical vector (coordinates: 0, 0, 1). */
public static final Vector3D plusK = new Vector3D(0, 0, 1);
- /** Opposite of the third canonical vector (coordinates : 0, 0, -1). */
+ /** Opposite of the third canonical vector (coordinates: 0, 0, -1). */
public static final Vector3D minusK = new Vector3D(0, 0, -1);
+
+ /** Null vector (coordinates: 0, 0, 0). */
+ public static final Vector3D zero = new Vector3D(0, 0, 0);
/** Simple constructor.
* Build a null vector.
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