On Sat, 2004-07-03 at 02:26, Eric Bloch wrote:
> Thanks, I filed against 2.0 final.  A question: did you guys consider 
> jmx for your 'preferences architecture' ?


Eric,

JMX has not been formally considered or discussed on this list. I
personally do not think it would have made a good match

HttpClient needs to allow for customization of lots of short-lived
objects (HttpMethods, HostConfigurations, HttpConnections, etc), whereas
JMS is better suited for relatively few long-lived objects that usually
represent some type of services (at least IHMO). JMX would be simply too
much, too heavy-weight. For HttpClient's needs light-weight linked
hash-maps do just fine. 

This said, an JMX layer sitting on top of HttpClient that provide MBeans
for HttpClient instances would be a great contribution

Oleg

> 
> Thanks,
> Eric
> 
> 
> Oleg Kalnichevski wrote:
> 
> > Hi Eric
> > 
> > Thanks for bringing this up. HttpClient 3.0 allows for parameterization
> > of SO_SNDBUF and SO_RCVBUF settings. For HttpClient 2.0 (as well as for
> > 3.0 when falling back onto the system defaults), however, it would make
> > sense to set a cap on the size of the send and receive buffers.
> > 
> > Feel free to open a ticket for this issue with Bugzilla
> > 
> > Oleg
> > 
> > 
> > On Fri, 2004-07-02 at 18:39, Eric Bloch wrote:
> > 
> >>Hi httpclient folks,
> >>
> >>I've been looking at 2.0 source code and the default value for the 
> >>BufferedOutputStream that is used in an HttpConnectionn is coming from 
> >>socket.getSendBufferSize().  My hunch, is that, in general, this is 
> >>bigger than you'd want.
> >>
> >>Most HTTP "sends" are less than 1KByte ('cept for big POSTs).
> >>The default value I get for socket.getSendBufferSize for this is 8192.
> >>I would think a better default for this buffer would be 1K, no?
> >>
> >>Also, fyi, if someone happens to dork the system send buffer size hi 
> >>(say MB) and you are using the MultiThreadedConnectionManager in 2.0 
> >>(dunno about 3.0), you will use up a lot of memory for each connection 
> >>since the pool doesn't let idle connections (or their buffers) be gced. 
> >>  I just got bit bad by that.
> >>
> >>-Eric
> >>
> >>
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> > 
> > 
> > 
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