I can submit the fix, but am a bit new to this. send it to the list?
What we did was add a check in evict that the min number has not been
violated.
----- Original Message -----
From: "Dirk Verbeeck" <[EMAIL PROTECTED]>
To: "Jakarta Commons Users List" <[EMAIL PROTECTED]>
Sent: Thursday, July 22, 2004 9:25 PM
Subject: Re: Pool: GenericObjectPool evict


> The feature you describe is currently not available.
> The evic thread currently has currently 3 functions:
> - remove invalid objects (failing validation test)
> - remove old objects (to prevent timeouts)
> - ensure minimum capacity
>
> You ask for something new. Slowly reduce the number of objects until
> the minimum is reached. This can be usefull in some cases, I imagine...
>
> A note on the pool wiki or a bugzilla enhancement issue will make sure
> we remember this. A patch will help even more ;-)
>
> -- Dirk
>
> David Rosenstark wrote:
>
> > We have a question about the implementation of the genericobjectpool.
> > How can we configure the pool to allows us to grow beyond the min number
> > defined and only remove down to the min number and not past when idle?
The
> > code of evict wipes out all the objects and creates new objects (up to
the
> > min defined) when they have been idle as opposed to just destroying all
the
> > objects above the minimum.
> >
> > Thanks,
> > David
>
>
>
>
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