On Monday 26 July 2004 20:26, Stephen Colebourne wrote:
> Unfortunately this implementation would be unsuitable for [collections],
> primarily on the grounds of it being very specific to the Point and
> Rectangle classes.
>

Yes, I understand. I think that quadtree algorithm itself would be useful and 
generic. Indeed, it is not restricted to graphic applications only, but it is 
used also in simulations.
Maybe I could use my own interfaces instead of Point/Rectangle (or even a 
generic Shape instead of Rectangle).

Do you have any ideas to modify my work so that it could be useful for you?

bye
Simone Pierazzini


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