Hi An action can emit multiple event, one of which can be an error. I dont want to define an error transition for each of my states, I was going thru the SCXML specs, I couldn't locate anything like a default transition. However, they have <quote> Thus the most narrowly scoped transition wins. The motivation for this choice becomes clear when we remember that sequential substates are decompositions of the parent state. Thus S112 is a refinement of S11 and S11 in turn is a refinement of S1. The innermost state thus "knows the most" about the situation so its transitions are preferred to those in outer states, which can be treated as defaults or fallbacks. </quote> So, to achieve a default transition, I guess defining my state engine as a substate of a super state which has all the error transtions would work. Also, another wy I was thinking of was to have an ErrorListener or StateListener to alert me. Is that expected to use these for such kind of a thing??
+Fasih
