Salve *! This differences is also visible by most or all TFT Displays even with b/w! Because the distance of a mixed white pixel is horizontal and vertical different.
So I hope that the display is original produced to use for landscape, because in this mode we will use it finer/subtler GUI text illustration that in the portrait position - right? rob Robert Michel schrieb am Donnerstag, den 23. November 2006 um 19:21h: > > One thing the 480x640 (standard usage orientation) > > What is the standard direction of the GRB pixel? > Try to use syntax highlighting on black screen > (e.g. vim) and rotate your LCD. > On pixel is made by tree parallel stripes > > RGB > erl > deu > > A line in a red key will be > > R > e > d > > R > e > d > > R > e > d > > Rotate it with 90° it makes look like > > > R R R > e e e > d d d > > that will be ugly. So for designing would be interesting > what will be the original orientation of the thre coulors > of one pixel and for the GUI has it to consider that in > the rotated use of the display the pure use of red, green or blue > will make ugly lines. > > > creative(ly different) UIs or branding constraints. That is - your > > standard phone interface is limited by the *perception* of what the > > lowest common end-user denominator can handle. > > Does it must be so fixed or couldn't be it more flexible that it > has two or three different concepts? > > > > Fundamental to this though, is how quickly the Neo1973 can update its > > display - is it possible to get some FPS figures for just a simple for > > XY loop? > > seeing a zune presentation, but also some new smartphone > - I don't see a benefit of TO MUCH animation in the GUI > - only because it is possible or new.... > > So can you explain your fear that the update of the display would > be to slow? > > Greetings, > rob > > _______________________________________________ > OpenMoko community mailing list > [email protected] > http://lists.openmoko.org/cgi-bin/mailman/listinfo/community _______________________________________________ OpenMoko community mailing list [email protected] http://lists.openmoko.org/cgi-bin/mailman/listinfo/community

