I usually don't like to chime in with a "me too" post, but in this case, I
guess I'd like to emphasize interest.  I'm a developer, though I don't have
specific experience with embedded linux platforms, so I'm unable to put all
the details together on how one goes from source to fun-on-neo1973.

I would also like to see some type of tutorial for a 'hello world' on the
neo, or if there's an emulator available right now, it'd be nice to play
with.

Wilhelm

On 1/20/07, Rodolphe Ortalo <[EMAIL PROTECTED]> wrote:

Is there a usable emulator for the environment too?

Btw, once the openmoko-specific source code is available, how will it be
available (as an extension of openembedded?)?
Are there any details somewhere on how we will be supposed to start
developping new applications and test them (in an emulator for
convenience if possible)?

Sorry if some of these questions look simplistic for an experienced
mobile phone developper... (I am not one evidently.)

Rodolphe

Le vendredi 19 janvier 2007 à 12:55 -0800, [EMAIL PROTECTED] a
écrit :
>
>
> On Thu, 18 Jan 2007, Koen Kooi wrote:
>
> > -----BEGIN PGP SIGNED MESSAGE-----
> > Hash: SHA1
> >
> > Mark McClellan schreef:
> >> Thanks Koen,
> >>
> >> I'll start looking at the backend. Of course my next question will
be,
> >> how do I setup a dev environmnet for openmoko? But i'll wait on that
one
> >> since it's been asked 100 times so far on the list :)
> >
> > Follow the instructions on http://openembedded.org, MACHINE=ep93xx,
DISTRO=generic should
> > build compatible binaries.
> > Developers: you have the chance get used to the build system *right
now*, so use it.
>
> Excellent! Thanks Koen. This will be my project for the weekend. My
first Neo
> 1973 app!
>
> Michael
>
> _______________________________________________
> OpenMoko community mailing list
> [email protected]
> https://lists.openmoko.org/mailman/listinfo/community
>


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