On Thursday 22 March 2007 17:33, hank williams wrote: > On 3/22/07, Henryk Plötz <[EMAIL PROTECTED]> wrote: > > Moin, > > > > Am Thu, 22 Mar 2007 12:31:03 -0400 schrieb hank williams: > > > As I see it, not having a real version of flash makes openmoko much > > > less disruptively competitive than it might otherwise be. Developing > > > apps with flash really allows for the creation of much more > > > sophisticated software much more quickly. Of course flash 9 is > > > currently not compiled for ARM, but that will come. > > > > I think nobody would seriously object having an optional, downloadable, > > binary flash add-on. I think "currently not compiled for ARM" is a much > > bigger problem than it seems. Currently Adobe's Flash is not even > > available for x86_64. When I was wondering why nobody at Adobe seems to > > have 64bit compiler I was told that part of the problem is that they > > use a JIT compiler for Actionscript which happens to put out x86 > > opcodes. Good luck trying to get them port that to ARM. > > Actually, the new actionscript JIT complier/interpreter in flash 9 (the > only one with a JIT - the older ones dont have it) is now open source and > is available on the mozilla website. It is already designed to output ARM > code as it was recognized that mobile was a critical part of their future. > That said, I am sure there is lots of work yet to do to optimize and > recompile the latest flash core for ARM. I am just saying the JIT compiler > isnt where the problem is.
Adobe's linux flash developers say the JIT is one of several non-portable parts that's preventing release of a 64bit version under any OS. It's good that they've done the work to rewrite the non-portable bits for arm, but on x86_64 flash still isn't a viable option. http://blogs.adobe.com/penguin.swf/2006/10/whats_so_difficult_64bit_editi.html > > Regards, > Hank _______________________________________________ OpenMoko community mailing list [email protected] http://lists.openmoko.org/mailman/listinfo/community

