When I use filez to look at the stuff stored on my PalmOS Treo 650 there is a fairly obvious google maps cache file. So I'm pretty sure they do cache tiles for performance, the point is that we cannot decode or use that tile cache for any other purpose.
Adrian On 4/4/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
Hi All, I've read through several threads on this list, and others, which discuss the use of Google Maps for mobiles. It has been mentioned several times that Google doesn't allow map tiles to be cached. I've read through the Google Maps API "Terms of Use" and I can't seem to find any mention of caching being prohibited. Could someone please point me to the relevant section please? I find it a little odd that Google doesn't allow caching of map tiles as they are quite large and I can imagine Google's server & bandwidth costs are huge if every tile is fetched directly without going through a caching http proxy. My train of thought is going along the lines of running squid or similar on the actual phone... Cheers, Tom _______________________________________________ OpenMoko community mailing list [email protected] http://lists.openmoko.org/mailman/listinfo/community
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