>> Hi! >> >> Are there ideas of creating TWUIK-like motion/transition engine for >> OpenMoko? This feature would be great for consumer product. For example >> compare UIs of Nokia 6230 and SonyEricsson K750...
> There is no blitter on the neo1973, so moving or transforming full-screen > windows is quite expensive in software. > For example, 72 megabytes/second or so memory bandwidth can be needed for > a full-screen move, which will be very close to what the hardware can do. > Of course, maxing out the CPU for periods won't help battery life enormously. > _______________________________________________ > OpenMoko community mailing list > [email protected] > http://lists.openmoko.org/mailman/listinfo/community I have estimated memory bandwidth in following way: 480 (width) * 640 (height) * 3 (bytes per pixel, not sure) * 25 (fps) == 23040000 bytes/s (22Mb/s) Actually, we could use only half of frames or so. I have some experiences in flash animation and I can say that removing some animation steps and making more valuable transformations in other ones looks smoothly. Of course, we need some CPU time for pixel blending and other operations. But now I can not estimate it :( BTW, what language TWUIK is written on? Is it Java? =#=-===-==----=#=--- - -- -=#=-- - - - - Best regards, Denis _______________________________________________ OpenMoko community mailing list [email protected] http://lists.openmoko.org/mailman/listinfo/community

