Well, Bradely's suggestion included making the flip transparent. If it's transparent, the button definitions can still be on the screen, instead of written on the buttons themselves. Now the only thing that is fixed is the shape of the button matrix.
Personally, I'd like to see a touchscreen with some type of ability to raise dimples at any point under software control. Kind of like a braille reader on acid. If only such a thing existed. (does it?) --Steve On 6/5/07, Dylan McCall <[EMAIL PROTECTED]> wrote:
A problem with the buttons layer is that now we have something very oriented towards one specific situation, so it seems less friendly for random development of stuff, such as full-screen games without actual buttons. Of course this cover would probably be removable, but if it were to happen it would have to be /very/ removable. A great feature to support, as has been discussed here, but not one to demand. _______________________________________________ OpenMoko community mailing list [email protected] http://lists.openmoko.org/mailman/listinfo/community
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