On 7/14/07, Visti Andresen <[EMAIL PROTECTED]> wrote:
On Sat, 14 Jul 2007 11:39:41 +0200 Christian Fischer <[EMAIL PROTECTED]> wrote: > Hi! > > I begin to wonder if there is some game to play. > > Perhaps LaForges blogentry and that shop mail would filter those "I just > want a Neo to play but i'm still not sure what i will do with it"-people > - like me. > > Not enough phones for creative guys? > > Greez I'm quite certain that the "YES_I_DO" e-mail is just a curtsy and safe guard. They are just trying to avoid disappointed customers, it's after all an expensive device, that just isn't ready to be used (by my mom) yet. _______________________________________________ OpenMoko community mailing list [email protected] http://lists.openmoko.org/mailman/listinfo/community
ok, as a (very) interested developer, I'm seeing some issues here. There are a bunch of you who'd love to get your hands on a phone, and start playing with it. I also know that there were less than 1000 phones that made it out of QA from this first round. Sean's stated they've got a 4-6 week lead time. If all or most of those first round phones go to people who aren't developing, that puts us back a month or more. If the October release is going to happen on time, the software must be ready too, which means that we need developers working on it now Coming from the other side, however, I've also seen how important good testers are, and most of those are NOT developers. Most developer test reports I've seen are tend to be haphazard and biased (especially if they don't want to admit that something they wrote caused the problem (if ya'll think I'm being harsh, realize I lump myself in here too... seriously, this is one place where our egos get in the way)) Personally, I think the optimum solution is a second run of GTA01 phones go out in like early august, with these earmarked for alpha/beta testers. Yeah, I realize it's a while to wait, and I spent the last 9 months trying not to pee my pants with anticipation too, but in addition to having a toy to play with right now, we have to think beyond this first release... we've gotten quite a bit of press talk, and if we want to be anything other than another phone that tried to compete with the iPhone, we've got to really make a good impression at launch time, it's something we're going to have to all work for to make happen. While trying not to sound like a douche-bag (and probably failing miserably)I see purchasing one of these from the first limited release as a promise and obligation to spend my time to improve the system... otherwise I'm just taking it from someone else who would -- Jeff O|||||||O
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