On Jan 18, 2008 2:47 AM, Michele Manzato <[EMAIL PROTECTED]> wrote: > Having used it for some time, my impression is that Blender is a 3d modeler > which is very much focussed on rendering, while other aspects of 3d design > are weak (e.g. keeping control over measurement - no quotation lines). > > The user interface is unconventional, it is based on a coordinated use of > keyboard + mouse takes some time to get used to - actually, I was never able > to master it properly. > > If one wants to do serious CAM then one is better off with something else. > Or perhaps export from blender e.g. to autocad. But it is perfectly ok to > test conceptual designs.
That was my impression of blender too; I figured a real CAD package would be better, but there were no good options last time I looked. BRLCAD wasn't completely free - you had to send a physical letter to whatever gov't department that was, to state that you are a US citizen, and promise not to export the software, or something like that. It's good if one can just download and use it now. I will have to try it. I have some experience with Autocad but it was a long time ago (version 10 mostly), and it's so expensive to get a modern version. I'd like to try SolidWorks too, but that's even worse - it's not affordable at all unless you make your living with it. _______________________________________________ OpenMoko community mailing list [email protected] http://lists.openmoko.org/mailman/listinfo/community

