thanks andy. Is this in the wiki ?
hint hint if its not -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Schuster Sent: Tuesday, May 13, 2008 2:22 PM To: List for Openmoko community discussion Subject: Re: Freerunner games / using motion sensors in C Hi, would be cool if someone can hook the accelerometers into libsdl and let them look like a joystick ... Regards Robert Andy Green schrieb: > Somebody in the thread at some point said: > > | If somebody tells me how to use the accelerometers, I will have a go. Is > | it just like /dev/joydev ? > > You just open /dev/input/event2 (top accel) and/or 3 (bottom). Have a > look in <cross path>/usr/include/linux/input.h -- basically these guys > turn up in there 300 a second: > > struct input_event { > struct timeval time; > __u16 type; <==== type = 2 > __u16 code; <==== code = 0=X, 1=Y, 2=Z > __s32 value; <==== signed mG force in 18mG steps > }; > > -Andy _______________________________________________ Openmoko community mailing list [email protected] http://lists.openmoko.org/mailman/listinfo/community _______________________________________________ Openmoko community mailing list [email protected] http://lists.openmoko.org/mailman/listinfo/community

