>if you want the :beaten to death" threads - search the archives for anything i >have mailed - u'll see ones about video playback performance and others
Aha... and I was wondering. Kindly excuse :) >i go into lots of details. Thats what everyone wants. Props! Rahul J On Sat, Jun 7, 2008 at 8:38 AM, The Rasterman Carsten Haitzler < [EMAIL PROTECTED]> wrote: > On Sat, 7 Jun 2008 03:36:10 +0530 "Rahul Joshi" <[EMAIL PROTECTED]> > babbled: > > > The question may have been beaten to death but the answers surely haven't > > been satisfactory. (except for this and Rasterman's.) > > The only conclusion one can derives from all previous posts is:- > > 1. Everybody needs a VGA > > 2. VGA wont perform as smooth as it should on this CPU > > 3. We should have faster CPU (which in turn still would not matter since > the > > bus speed is limited) > > > > I have my doubts cleared now. Thanks. > > if you want the :beaten to death" threads - search the archives for > anything i > have mailed - u'll see ones about video playback performance and others - i > go > into lots of details. that is what mickey is talking about. not the > immediate > last few mails this week... :) > > > Next. > > > > Rahul J > > > > On Fri, Jun 6, 2008 at 11:26 PM, Michael 'Mickey' Lauer < > [EMAIL PROTECTED]> > > wrote: > > > > > On Friday 06 June 2008 18:21:07 Rahul Joshi wrote: > > > > I cannot really argue now that you say you have both and see it > upfront > > > :( > > > > It would be really nice if you can briefly educate as to why this is > > > > happening. The question is: What is making it 'not possible' to use > the > > > > extra CPU speed in 02. Is it a bus limitation? Is it a software > > > bottleneck? > > > > > > Please... this topic has been beaten to death on the lists during the > last > > > couple of weeks. > > > > > > Briefly: If it's just about putting pixels on the screen, then what we > win > > > with the faster rendering speed is lost due to the smaller bus bandwith > to > > > the GPU. Plus, SD transfers go the same path, hence sharing bandwith > with > > > transferring pixel commands to the GPU. > > > > > > Number crunching though is almost twice as fast on the 02. > > > > > > Can we talk about something else now? > > > > > > :M: > > > > > > _______________________________________________ > > > Openmoko community mailing list > > > [email protected] > > > http://lists.openmoko.org/mailman/listinfo/community > > > > > > > > -- > Carsten Haitzler (The Rasterman) <[EMAIL PROTECTED]> >
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