Lorn Potter <[EMAIL PROTECTED]> writes: > > Now question would be, how to make qtopia to recognize the headset has > > been plugged in and change mixer settings accordingly. The .state files > > in /usr/share/openmoko/scenarios are in place but don't seem to be used. > > Ok, I fixed headphone insertions today, and will make an image update > soon at qtopia.net >
Thanks much for taking a look at this, Lorn. I have flashed the new kernel/rootfs from qtopia qtopia-4.3.2-gta02-flash-07221045.tgz, but I am still having difficulties. On initiation of a call, state switches to gsmhandset.state, regardless of whether the headset is plugged in before or during the call. If I manually apply alsactl -f gsmheadset.state, I get working sound. In the options popup tab during the call, only Handset and Speakerphone are given, with Handset highlighted. When I start a call with the headset, Headphones is in the Options menu, but as soon as I plug the headset in, it disappears. working on a GTA02v5 _______________________________________________ Openmoko community mailing list [email protected] http://lists.openmoko.org/mailman/listinfo/community

