That's really perceptive. If you go read Morse Peckham's book http://www.amazon.com/Mans-Rage-Chaos-Biology-Behavior/dp/0805201424
You will understand how museuems and gallery's function; and, Sean's words will strike you more deeply. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of david varnes Sent: Monday, July 28, 2008 5:32 PM To: [EMAIL PROTECTED]; List for Openmoko community discussion Subject: Re: Openmoko on Design On Tue, Jul 29, 2008 at 4:22 AM, Sean Moss-Pultz <[EMAIL PROTECTED]> wrote: [snip] > > Think of our products as museums. We're building the environment. I re-read Sean's post a couple of time (like a few people I am guessing :-) For some of us 'museum' may have an old/musty connotation. When I put "art gallery" everywhere he says "museum", it landed in my my ears very differently :-) [snip] > Like Will already said, by removing a manual keyboard button we are > forced to self-organize using the resources in our environment. [snip] A lot of re-organizing in the real world comes with some pain .. but often, less is more in genuinely good design. This is an interesting ride ... it's good to be able to ride along. Interesting post Sean, thanks! davidv _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community