Yes, this I can help you with. (Details are on unsyncopated.com/BrainSolvent/Doom_Port)
Edit the .opendoom/opendoom.cfg file and goto accelerometer section. There are constants for the deadzone and sensitivity. If you need further assistance, drop me a line. BTW. I believe the Z-Axis is tied to forward/backward motion and the Y-Axis is tied to left/right. (Per the CFG references). Scott Marco Trevisan (Treviño) wrote: > > Marco Trevisan (Treviño) wrote: >> SCarlson wrote: >>> Good evening everyone. I'd like to introduce the DOOM port I've been >>> working on. Here's the http://unsyncopated.com/BrainSolvent/Doom%20Port >>> wiki , where you will find some documentation and videos. Here is the >>> http://opendoom.googlecode.com/files/opendoom_0.1_armv4t.ipk ipkg file. >>> >>> I've implemented a full touch screen only interface for you Neo 1973 >>> guys >>> out there! Please see Finger-Tippng on wiki. (There is also a video >>> demo). >> >> It's so cool! It's really much more usable than Duke3d (ehy, why don't >> you merge the accelerometer engine?! :P) and runs very smoothly... > > I forgot... Do yuo have an advice to set the accelerometers sensitivity? > I'd like to move a little more my phone to move my killer :P > > -- > Treviño's World - Life and Linux > http://www.3v1n0.net/ > > > _______________________________________________ > Openmoko community mailing list > [email protected] > http://lists.openmoko.org/mailman/listinfo/community > > -- View this message in context: http://n2.nabble.com/DOOM-For-Neo-Freerunner---1973-tp1444789p1456593.html Sent from the Openmoko Community mailing list archive at Nabble.com. _______________________________________________ Openmoko community mailing list [email protected] http://lists.openmoko.org/mailman/listinfo/community

