What about using a software opengl es implementation ? I used to play on this on wince targets (using vincent)
Anyway that's a job I'd like to be involved in , if I had time to -- Related Obsession : http://rzr.online.fr/q/OpenGlEs _______________________________________________ Openmoko community mailing list [email protected] http://lists.openmoko.org/mailman/listinfo/community

