On Tue, Jan 13, 2009 at 11:00:02AM +0100, Helge Hafting wrote: > Rui Miguel Silva Seabra wrote: > > > Hi, > > > > omnewrotate is quite blind to what is running. > > > > If you have an application which uses accelerometers you are much better > > off not running omnewrotate at the same time, regardless of solving the > > monopolization problem. > > > > Imagine it is solved: > > If the application uses the accelerometers then you may have some > > problems when you hit a position where it thinks it should > > rotate the screen. I can imagine how this would be a problem > > with Pingus, for instance. > > > > I plan to have a toggling script for use in the desktop icon, instead of > > a starter script. > > This is the sort of thing that might be useful to have on the illume top > shelf. autototate on/off, and "rotate now" when auto is off. > > Rotation is useful with maps. It depends on what the region look like. > Also, it is easier to but the phone down on the long edge in a car. > I can see how autorotation would be a problem in a game. Pingus works > in either orientation, but several guys walk of the cliffs while the > screen repaints.
oy! more ./configure compilation options comin' right up (well, not right up as I don't know how to program with efl yet... but nothing like writing a "small" module to learn it, hey?) Rui -- Keep the Lasagna flying! Today is Pungenday, the 13th day of Chaos in the YOLD 3175 + No matter how much you do, you never do enough -- unknown + Whatever you do will be insignificant, | but it is very important that you do it -- Gandhi + So let's do it...? _______________________________________________ Openmoko community mailing list [email protected] http://lists.openmoko.org/mailman/listinfo/community

