Sounds amazing. But where can we get the serenity.edj theme??? On Wed, Feb 25, 2009 at 5:18 AM, Joel Newkirk <[email protected]> wrote:
> On Tue, 24 Feb 2009 12:32:09 +0100 > Helge Hafting <[email protected]> wrote: > > > Yorick Moko wrote: > > >> I (and surely others) am working on a leaner, faster theme - any > > >> eye-candy that distinctly impacts the user experience should NOT be > > >> default, and in this case we desperately need a simple and fast > > >> theme as the default or the immediate impression users will get > > >> is: "Damn, this is slow!" > > >> > > > > > > nice to hear that > > > ugly and fast beats pretty and damn slow any day for me > > > (pretty and fast would also be acceptable ;-)) > > > > Pretty and fast should be possible then. > > > > There is no need for multiple layers of transparent icons. They can > > be collapsed into one layer with a single transparent icon, looking > > _exactly_ the same. > > > > Effects when a icon is actually selected is another story, but that > > sort of thing should not need to impact scrolling. > > > > Helge Hafting > > Therein lies the problem, in a sense. (or a large part of it) > > With the default.edj theme (Illume doesn't override it for Fileman, > which includes Illume icons) every icon on the 'desktop' initially > displays just the icon image, be it png, jpg, animated edj, whatever. > When you touch the screen to scroll it, it will highlight the touched > icon even if you don't actually select it. When it highlights it, it > makes visible a 'background' png behind the icon, and two or three > layers of transparent pngs on top of the icon, to give the 'glass > button with an icon embedded in it' effect. Even when not visible (IE, > on at least all but one icon at a time) those extra pngs are there, > their positions are calculated AFAIK and their bitmaps are loaded. > (again, AFAIK - those two are internals of Enlightenment and I'm > guessing) > > But to make the user experience worse, whenever those extra pngs are > made visible or invisible, it uses an animated fade-in/fade-out. So > every time you drag to scroll, it's busy animating a fade-out on the > previously highlighted icon, animating a fade-in on the one under your > finger, and scrolling all the transparent and invisible PNGs. The > effect is quite attractive, if only the FR had the horsepower to manage > it while running a phone, GPS, and frameworkd. :( > > With the present state of my altered Illume theme (serenity.edj) I've > trimmed the icons down to just the 'icon' image itself and a single png > that appears behind it when highlighted. Outside the theme itself I've > disabled dropshadows and changed rendering, and disabled the battery > applet display (pending debugging - it sucks CPU apparently) and it > reduced Enlightenment cpu usage dramatically. > > But I found significant further savings by tweaking icons. I've been > using some Oxygen icons, and because I always have the launcher at > 'extra large' (3 icons across in portrait) I started out with the > 256x256 oxygen icons. Which are beautiful, but suck resources like > crazy. I figured changing to 128x128 would help but the problem was > almost exactly the same, while it looked worse on screen. So I did some > investigating and testing and found that if I prescale my icons to the > actual displayed size on the FR it responds great. In this case, > that's 116x116 pixels. (that's the icon itself at 'extra large' - > Illume displays the name below that, and the two of them are in IIRC a > 162x142 tile) > > So by prescaling to 116x116 pixel icons in Gimp I get the same memory > and CPU (hence UI responsiveness) as with much smaller (blotchier > after scaling) images. 'Large' launcher icons appear to be 76x76, and > 'medium' 36x36. This is theme-dependent though, as well as preferences > dependent - within the edje theme they can be scaled or resized or > whatever. So a prepackaged icon theme would probably need to be scaled > to match a particular Illume theme's resulting sizes... Even then, if > the user has utilized the useful 'scaling' settings it will probably > differ. Still pondering the best answer here. > > So right now, with the rescaled icons, removing excess icon adornments, > and disabling dropshadows and battery the SHR Illume is /almost/ as > smooth scrolling as 2008.x. I also found that disabling animation of > the slipshelf drop-down etc helped significantly in making it feel more > responsive. Overall, it feels like a completely different phone when I > switch back to the Illume theme. > > j > > _______________________________________________ > Openmoko community mailing list > [email protected] > http://lists.openmoko.org/mailman/listinfo/community > -- Best Regards HouYu Li, Karajan karajan_ii (at) hotmail.com karadog (at) gmail.com lihouyu (at) phpex.net PHP Programmer Red Hat Certified Engineer 15th Feb, 2008 Shanghai, China
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