Hi, Daniel Benoy wrote: > > Apparently bluez supports sending mp3 data directly to bluetooth stereo > headphones, rather than using CPU taxing SBC compression encoding. > > (FYI: The way to test direct mp3 is like this: gst-launch filesrc > location=<some mp3 file> ! mp3parse ! a2dpsink device=XX:XX:XX:XX:XX:XX > ... > I'm in the process of making a new media player (OK well - 2 formats as of now mp3 and ogg - with maybe aac later if I can get a GPL codec) called intone. It is essentially aimed at reducing CPU usage by using integer based codecs (libmpg123 and tremor). I'm currently playing 44100 hz ogg files at about 17-19% CPU usage. Anyhow, your finding is very interesting. If you could post some more details - the version of bluez, your audio.conf, hcid.conf etc and a step by step method of sending data to the bluetooth headset (including headset bonding) that would be helpful. -- View this message in context: http://n2.nabble.com/Openmoko-media-player-and-direct-mp3-to-bluetooth-headphones-tp2386471p2387454.html Sent from the Openmoko Community mailing list archive at Nabble.com.
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