Joseph Reeves <iknowjos...@gmail.com> writes: > Unless it's not a soundcard at all, but is just a simple adapter. > > I.e. the phone manufacturer tweaks the usb port a little to include > the audio lines in the same plug (although obviously not at the same > time - there must be some switching mechanism to go between USB mode > and headset mode) and then sells the adapter. > > That's how I'd do it; must be more profitable than making a tiny USB > soundcard and selling it for $6.99
Thats how its done on the Android G1, only they added the audio pins on the other side of the usb connector, so you need a special usb adaptor to connect a headphone. > > Cheers, Joseph > > > > > > 2009/5/15 Robin Paulson <robin.paul...@gmail.com>: >> 2009/5/15 arne anka <openm...@ginguppin.de>: >>> i remember having asked that a long time ago, but here goes again: >>> is there any way/ work going on to make one of those >>> usb-to-headset-connectors working, most likely with a kernel module? >> >> it's effectively a simple usb soundcard, isn't it? so long as it's >> based on a common enough audio chipset, there's no reason why it won't >> work out of the box, shouldn't it? >> >> _______________________________________________ >> Openmoko community mailing list >> community@lists.openmoko.org >> http://lists.openmoko.org/mailman/listinfo/community> -- Joakim Verona _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community