One thing I don't understand: intone with a2dp: mplayer usage around 40% and sometimes spikes to everything available (80-85%) ==> no fluent playback intone without a2dp: 12% cpu ==> fluent playback
how come? On Tue, Jun 9, 2009 at 5:17 AM, The Digital Pioneer<[email protected]> wrote: > If you do implement this in Intone (I see the merits of having it as a > system-wide option, but then, how many apps are playing sound at one time?), > beware that if the bluetooth headset refuses to pair, or if the bluetooth > chip is turned off, mplayer freezes and Intone does too. I have to kill them > both manually. So be sure to power on the BT chip before playing music with > it. Also, you have to beware that the headset may not pair with the phone > automatically, it may require authentication. mplayer won't handle that, and > will lock up. Of course, it's not Intone's job to do this either, but I > would like to see Intone run (and close) even when mplayer locks, and > preferably Intone could kill mplayer when it exits if mplayer is locked. > > I hope that all made sense, I'm a bit tired right now. :P > > _______________________________________________ > Openmoko community mailing list > [email protected] > http://lists.openmoko.org/mailman/listinfo/community > > _______________________________________________ Openmoko community mailing list [email protected] http://lists.openmoko.org/mailman/listinfo/community

