Hi! Although I love Mokomaze, its just addictive, could it be modified in a way, when an incoming call happens, it stops itself (like when you touch on the screen), to prevent CPU abuse?
What happened to me: Mokomaze was running when incoming call happened, the call screen came up way longer then usual (ie. about 3 sec), and when I hit the accept button it could not accept the call, and the vibrator just rerun for a few ms in every sec or two sec. Really strange. Then the other party hang up. Mokomaze, came back, I stopped it, and recalled the guy who called me. So it was really a minor annoying issue, but it costed me 1 min of call;-) And btw, what happened with the mokomaze's dreams like: * 2 player mode (I play, then i pass to her to play, then I play again) * number of lives * some score system * some cheetings * enemy ball or teleport doors or having multiple balls when you hit a magic hole, just like what flippers do. Calm me, that the development didnt stopped ...;) Best regards, Laszlo _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community