Hi folks, I would like to develop a free software to roll dices (for role playing games). My inspiration comes from : http://www.machwerx.com/apps/MachDice/ which seems to be a very great soft ! Lot of nice ideas, but only for iPhone :(
I don't think I could make something better than this soft, which is the result of lots of nice ideas (if you compare v1 and v2 you can see the evolution), but -- being a coder and a role playing gamer -- here are my goals : - using MachDice ideas (entering formulas, having a formula history, having workspaces, can block dices...), because these are great ideas and I don't think it worth trying to find a better conception. MachDice author you're a clever guy, kudos! - a good looking soft, but with low graphics to fit openmoko abilities - a portable software, because openmoko and non-openmoko users could be interested (except iPhone users who already have this soft). - having fun coding it (I don't think I will use it, I love rolling real dices :P) About coding : - for 3D : OpenGl or ??? - for non-3D : Qt4 or EFL. I am not sure about using OpenGl or not... I know the tech, and OpenGl would be great when soft runs on PC, but what about openmoko ? AFAIK, because of a lack of OpenGl ES support, any OpenGl app would run on mesa/software-acceleration-by-cpu. Without OpenGl I don't know how I can do 3d, any idea ? For Qt4 vs EFL : - qt4 is ok for ~all linux distribs, windows, and QtMoko (I think). What about SHR ? - elf is ok for ~all linux distribs (I think), SHR, and some packages exists for windows (http://fr.enlightenment.org/2009/05/31/efl-installateur-windows-xp/) so portability is ok (linux = main target for me) Thanks in advance for any advice (^^) Xavier Cremaschi. _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community