this is the command I used to build qmokoplayer: adi...@aditya-desktop ~/mysources/qtmoko/src/3rdparty/applications/qmplayer $ /home/aditya/mysources/build/bin/qbuild, I get a binary file called link_test in the folder /home/aditya/mysources/build/src/3rdparty/applications/qmplayer I upload this file to qtmoko, but nothing happens plz help
On Wed, Apr 21, 2010 at 4:01 AM, Aditya Gandhi <[email protected]> wrote: > Hi I tried to compile using the instructions you gave, but I get a compiled > binary called, test_link?? > I cannot run it what is it exactly? > > > On Mon, Apr 19, 2010 at 2:52 PM, Radek Polak <[email protected]> wrote: > >> Hi, >> here is my guide to developing application for QtMoko. It describes how i >> do >> it myself, you can be of course comfortable doing it differently. >> >> If i write new application for QtMoko - i do it in two steps. >> >> 1/ develop it first on PC in QtCreator. It runs as normal Qt/X11. During >> this >> step you'll have code completion and integrated debugger. >> >> 2/ port it to QtMoko >> >> Prerequisities >> >> * download and install QT SDK from nokia ( >> http://qt.nokia.com/downloads) >> and choose "Qt SDK for Linux/X11" - choice of 32bit or 64bit is on >> you. >> >> * download and build QtMoko from sources. Howto is here: >> >> http://github.com/radekp/qtmoko/blob/master/README >> >> Step 1 - develop on PC >> >> * you can start new QT application, or open existing one from >> QtMoko >> git. Good example is QMplayer in src/3rdparty/application/qmplayer. You >> can open the project file from QtCreator and it should work when you >> compile >> and launch it. >> >> Step 2 - port to QtMoko >> >> * you have your app running on PC. Now you need to write project >> file for >> qtmoko. It's called qbuild.pro QMplayer is also good example. >> >> * build ARM binary for QtMoko. In your app directory do: >> >> /home/radek/qte/build/bin/qbuild >> >> * now you have binary for qtmoko copy it to neo: >> >> scp /home/radek/qte/build/src/3rdparty/applications/qmplayer/qmplayer >> [email protected]:/ >> >> * test it >> >> ssh [email protected] >> source /opt/qtmoko/qpe.env >> cd / >> ./qmplayer >> >> * congratulations if you got here >> >> * for making qtmoko package >> >> /home/radek/qte/build/bin/qbuild packages >> >> * for making online download repository you need packages.list >> file. Go >> to the dir with *.qpk of your app and do: >> >> /home/radek/qte/qtmoko/bin/mkPackages >> >> Some useful notes >> >> * if your package does not have qtmoko look and feel, place it in >> sub >> folder of qtmoko git - e.g. qtmoko apps directory is best place. >> >> * for qtopia api see really great html documentation in >> doc/html/index.hml >> >> * dont use quicklaunch in qbuild.pro if you want to produces >> application >> binary. Otherwise compiling produces just .so. >> >> >> Maybe it could be nice If someone wants to put this info on wiki. >> >> Regards >> >> Radek >> >> >> >> >> _______________________________________________ >> Openmoko community mailing list >> [email protected] >> http://lists.openmoko.org/mailman/listinfo/community >> > >
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