>What is the status of the GTA04 graphics chip implementation. I have >done a lot of work on the GTA02 with my graphics based apps, and the >main issue for me is the very poor graphics performance with the chip in >use on that platform. I run the apps over the USB link to any PC using >X, and the performance of the app is quite satisfactory. On the GTA02 >screen itself, its very poor to the extent that its not useful.
>Is the new board using the same graphics interface, or can the new board >do some reasonable level of smooth display and animation? First xf86-video-omapfb has XV acceleration, Then it seem that the display depth is 32bit, which permits software compositing in enlightenment. Denis. _______________________________________________ Openmoko community mailing list [email protected] http://lists.openmoko.org/mailman/listinfo/community

