On Mon, Jul 2, 2012 at 7:17 AM, robin <spielr...@web.de> wrote: > but still why can it run a 240x320 scaled to 480x640 but not a native 48x640?
Because the graphic chip does support stretching 240x320 to 480x640 natively, but does not have enough horsepower to drive all pixels individually. Christ van Willegen -- 09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0 _______________________________________________ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community