Convolution filter support is broken in your X server. It's fixed in Xgl and latest version of Xorg.
-David On Mon, 2006-10-02 at 08:11 -0700, Philip Langdale wrote: > Hi all, > > I've been trying out the new NVIDIA drivers and everything seems to be working > great except that shadows are rendered incorrectly - as solid black (or what > ever the shadow colour happens to be) without the gradient effect. Setting > the opacity level of the shadows makes no difference. > > This occurs with Beryl too, but I don't think it's actually a bug in either > program but something to do with how I built them. If it was a widespread > problem, I'm sure we'd have heard much more about it. I read one report > that someone had seen this a few weeks back when using Redhat's AIGLX with > an ATI card and had fixed it by compiling against a different version of > Mesa. I've tried using the nvidia headers, mesa 6.5.1 and the latest > mesa cvs - all with the same results. (And in all cases I've linked against > the nvidia libraries). > > Anyone know what I'm doing wrong? > > Thanks, > > --phil > _______________________________________________ > compiz mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/compiz _______________________________________________ compiz mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/compiz
