On 10/3/06, Colin Guthrie <[EMAIL PROTECTED]> wrote:
Mirco Müller wrote:
> I tried to put it before or after cube and rotate
AFAIK, plane is meant as an alternative for cube (and thus rotate). I
think you have to disable cube/rotate for plane to work. Certainly this
is the impression I get from beryl which now has conflicts code to
ensure that plane will disable cube (and as rotate depends on cube, it
also gets disabled).
I could be wrong here, but I think this is what is at fault.
No, you're right, 'plane' and 'cube' are not supposed to be loaded
together, they are two different ways of animating viewport movement.
Kristian
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