On Sun, 2007-04-29 at 15:17 +0100, Mike Dransfield wrote: > Jesper Andersen wrote: > > Replying to my own email here: > > > > On Fri, 2007-04-27 at 09:05 +0200, Jesper Andersen wrote: > > > >> I am using the lastest git version of compiz and just run in to a new > >> problem after switching to using the ini configuration plugin over the > >> gconf-one. When I maximize a window and then try to move it to another > >> viewport, the cube rotates but the maximized window disappears instead > >> of moving along to the new viewport. The maximized window can be found > >> using the scale plugin (only on show-all action). Further, if I then try > >> to unmaximize the window, the window again disappears and I have to use > >> scale's show-all action. Now, however the window appears in some random > >> almost out of viewport location and I have to drag it back into > >> position. > >> > >> I do not know whether it was my switch to the ini plugin that caused > >> this annoying change in behavior. > >> > > > > I now tried with either gconf and ini (with the same settings) and > > nothing changes. However I noticed the following: whenever I move a > > window with some contents below the bottom edge of the screen to another > > viewport, it is immediately displaced on the new viewport so that most > > of the window's content is above the top edge of the screen. How much > > seems related to how much was hidden below the bottom edge before the > > move (this is only when moving a window to a new viewport by > > <Alt><Shift>Left/Right and similar, not for the usualy mouse-dragging of > > windows and also not for windows that are beyond any other screen > > edges). I have tried toggling the "Constrain y" option in the > > move-plugin to no avail. I also tried changing the "detect outputs" in > > the general options, also to no avail. > > > > I am not sure when this strange behavior was introduced and I am > > wondering whether I am really the only one seeing this? > > > > > > No you are not. > > I can see both of these problems now and I have tracked the > problem down to the moveWindowToViewportPosition function > OR the w->output.top calculation. > > The exact line is this one > > if (m - w->output.top < w->screen->height - vHeight) > > In the case I just tested this variables had these values. > > m = 20 > w->output.top =23 > > w->screen.height and vHeight are both 1050. This if statement > returns true because -3 < 0 and it shifts the window down. > > Sorry, I am not sure how to best fix this one but it is a reproducible > problem. > > I also see the offset problem as well and suspect its related to the > same thing.
It should now be fixed. Thanks for tracking this down, Mike. - David _______________________________________________ compiz mailing list compiz@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/compiz