This sounds a /lot/ like a driver based issue to me. I don't see any reason as to why ARB_fragment_program and the simple texture copy and replace code should interfere here, unless there are bugs in compiz' opacity handling. Although, I can say that I have an 8600GT and am using 191.x and am seeing this issue as well (although, it is a general issue with the texture copy logic and doesn't just happen when water is enabled [but it does when blur is enabled too])
Could somebody please triage this with a FOSS driver that is known to support fragment programs and is relatively fast? I'm thinking r4xx/r3xx. Cheers, Sam -- Motion blur and Water effect plugins are incompatible https://bugs.launchpad.net/bugs/194973 You received this bug notification because you are a member of compiz packagers, which is subscribed to compiz in ubuntu. _______________________________________________ Mailing list: https://launchpad.net/~compiz Post to : [email protected] Unsubscribe : https://launchpad.net/~compiz More help : https://help.launchpad.net/ListHelp

