StacktraceTop:
 window_closed (screen=0x9023c10, win=0x915e800) at 
/build/buildd/compiz-0.9.4/unity/unity_window_decorator/src/wnck.c:722
 g_cclosure_marshal_VOID__OBJECT (closure=0x8ff2530, return_value=0x0, 
n_param_values=2, param_values=0x90bf790, invocation_hint=0xbfc4d7f0, 
marshal_data=0x0) at /build/buildd/glib2.0-2.28.1/./gobject/gmarshal.c:638
 g_closure_invoke (closure=0x8ff2530, return_value=0x0, n_param_values=2, 
param_values=0x90bf790, invocation_hint=0xbfc4d7f0) at 
/build/buildd/glib2.0-2.28.1/./gobject/gclosure.c:767
 signal_emit_unlocked_R (node=0x90228d8, detail=0, instance=0x9023c10, 
emission_return=0x0, instance_and_params=0x90bf790) at 
/build/buildd/glib2.0-2.28.1/./gobject/gsignal.c:3252
 g_signal_emit_valist (instance=0x9023c10, signal_id=150, detail=0, 
var_args=0xbfc4d9b0 "\364_u") at 
/build/buildd/glib2.0-2.28.1/./gobject/gsignal.c:2983

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https://bugs.launchpad.net/bugs/724874

Title:
  unity-window-decorator crashed with SIGSEGV in
  g_cclosure_marshal_VOID__OBJECT()

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