There is also discussion of indicator-multiload as the source of the memory leak in #720446. Look in particular at comments #42 and #44 there. These say that: 1) the leak does not occur when using indicator- multiload in Classic, only in Unity; and 2) indicator-multi-load is, every second, loading a newly generated icon to display. That would qualify as "heavy use of some api function" as Peter mentioned. This sounds to me like it might be a leak in the above-referenced function which we appear to still be waiting on Jay to look at:
nux::UXTheme::Load2DTextureFile(char const*) -- You received this bug notification because you are a member of compiz packagers, which is subscribed to compiz in Ubuntu. https://bugs.launchpad.net/bugs/758248 Title: memory leaking in compiz _______________________________________________ Mailing list: https://launchpad.net/~compiz Post to : [email protected] Unsubscribe : https://launchpad.net/~compiz More help : https://help.launchpad.net/ListHelp

