Glibmm dispatches GMainLoop's sources inside an exception handler. The
problem here is that a std::bad_alloc exception is thrown by a callback
and GLibmm aborts the Compiz process.

Going back 1.5 months back in the Unity code using bzr, I can easily
reproduce that issue, but with the current code I wasn't able to
reproduce it. I think this bug's been fixed by someone who modified the
code throwing the std::bad_alloc exception. This bug hasn't received any
update nor duplicate since more than 1.5 months.

Shouldn't we mark it as fixed?

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https://bugs.launchpad.net/bugs/737792

Title:
  compiz crashed with SIGABRT in Glib::exception_handlers_invoke()

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