I did some more testing and now I am sure the problem is not
unity/compiz specific. My guess is that it is related to Xorg itself.

In Unity2D, just moving a small window around brings the Xorg process to
consume 20% CPU. In a XFCE session, moving such a window makes Xorg
consume over 50% (!) CPU.

Xorg should be added to the affected packages, imho.

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https://bugs.launchpad.net/bugs/803943

Title:
  compiz consuming a lot of cpu

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