I want to note here that the Expo and Cube plugins were working flawless
with mipmapping enabled on a machine with Intel HD4500 on-board gfx and
open-source driver, so the mipmapping problem just occurs with fglrx, so
the shortest summary for that bug would be:

Mipmapping breaks window content updating when using fglrx

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https://bugs.launchpad.net/bugs/913521

Title:
  After using mipmaps for effects, windows stop refreshing

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