For compiz, this is really two bugs:

1. The delay was much too long, causing frames to be skipped. Fixed in
0.9.7.0 (bug 880707 et al).

2. Waiting for vblank. "Hitting vblank on time" is a non-issue once we have 
glXSwapBuffers always on --> bug 901097.
Because there is no client-side wait for vblank once we can use 
GLX_SGI_swap_control instead.


** Changed in: compiz
       Status: Confirmed => Fix Released

** Changed in: compiz (Ubuntu)
       Status: Confirmed => Fix Released

** Changed in: compiz
     Assignee: Sam Spilsbury (smspillaz) => (unassigned)

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https://bugs.launchpad.net/bugs/797741

Title:
  compiz paint clock needs to be smarter

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