For compiz, this is really two bugs:
1. The delay was much too long, causing frames to be skipped. Fixed in
0.9.7.0 (bug 880707 et al).
2. Waiting for vblank. "Hitting vblank on time" is a non-issue once we have
glXSwapBuffers always on --> bug 901097.
Because there is no client-side wait for vblank once we can use
GLX_SGI_swap_control instead.
** Changed in: compiz
Status: Confirmed => Fix Released
** Changed in: compiz (Ubuntu)
Status: Confirmed => Fix Released
** Changed in: compiz
Assignee: Sam Spilsbury (smspillaz) => (unassigned)
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https://bugs.launchpad.net/bugs/797741
Title:
compiz paint clock needs to be smarter
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