This seems fine, even though the patch was wanted in advance before
Unity 5.16 will be released. I have been running the patched 1.3 version
and now 1.4 for about a week on two computers (Intel Atom + AMD HD 4670)
and three weeks on Sandy Bridge Intel computer without seeing
regressions in the shadow behavior.

>From IRC at one point, when I checked on this last patch that was added in the 
>1.3:
< duflu> the bug was only ever "released" and visible in Unity 6.0 (quantal)
< Mirv> duflu: ok, so it's just "good to have" also in the SRU because it makes 
sense, but there's not much that can be actually verified except for no 
regressions?
< duflu> Mirv: That's right. It can't be verified until the code triggering it 
is also released in precise (which it will be in unity 5.16)


** Tags removed: verification-needed
** Tags added: verification-done

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https://bugs.launchpad.net/bugs/1012956

Title:
  Unintended shadows are rendered for the Unity Launcher and Panel

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