For the record, with Gnome Shell (on Ubuntu 13.04) tearing is fixed by
adding this line to /etc/environment:

CLUTTER_PAINT=disable-clipped-redraws:disable-culling

I haven't recently tried if Unity still suffers of tearing.

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https://bugs.launchpad.net/bugs/1018105

Title:
  Tearing in Unity with Nvidia GTX670 (vsync failure)

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