>>Leonardo Donelli
HUD is not amazing. It's extremely inconvenient and nigh-useless. I can't 
imagine anyone actually making use of that poorly designed garbage. I really 
have nothing nice to say about this "feauture" except that I appreciate having 
a place to disable it in ccsm.

As for the global menu, I'm pretty happy with it.

I'd be more happy if it could pick up menus from SUID programs, so I
could have a consistent interface.

I would like to see it more clearly distinguish the begining of the menu
from the close/restore/minimize buttons, and I've always had a dream
that someday developers will learn how to export menus from applications
running through WINE.

I also dream of development toward a more portable / intercompatible
global menu to use with other desktops, or more flexibilty with menu
designs, which requires cooperation from the various desktop development
teams.

Some of that dream:
Since it exports menus over D-BUS, it can send them anywhere. They don't have 
to be a menu across the top. The elementary developers have their own ideas for 
menu placement: a single menu button in one corner of the program. Some users 
might like that a lot, others want menus in programs like they used to be, and 
others like me enjoy a global menu. Why not develop a configurable 
menu-exporter? Something that picked up the menu over DBUS and then sent it to 
a user-configured location.

-- 
You received this bug notification because you are a member of compiz
packagers, which is subscribed to compiz in Ubuntu.
https://bugs.launchpad.net/bugs/682788

Title:
  Improve Unity Global Menu

To manage notifications about this bug go to:
https://bugs.launchpad.net/ayatana-design/+bug/682788/+subscriptions

_______________________________________________
Mailing list: https://launchpad.net/~compiz
Post to     : [email protected]
Unsubscribe : https://launchpad.net/~compiz
More help   : https://help.launchpad.net/ListHelp

Reply via email to