>>Leonardo Donelli HUD is not amazing. It's extremely inconvenient and nigh-useless. I can't imagine anyone actually making use of that poorly designed garbage. I really have nothing nice to say about this "feauture" except that I appreciate having a place to disable it in ccsm.
As for the global menu, I'm pretty happy with it. I'd be more happy if it could pick up menus from SUID programs, so I could have a consistent interface. I would like to see it more clearly distinguish the begining of the menu from the close/restore/minimize buttons, and I've always had a dream that someday developers will learn how to export menus from applications running through WINE. I also dream of development toward a more portable / intercompatible global menu to use with other desktops, or more flexibilty with menu designs, which requires cooperation from the various desktop development teams. Some of that dream: Since it exports menus over D-BUS, it can send them anywhere. They don't have to be a menu across the top. The elementary developers have their own ideas for menu placement: a single menu button in one corner of the program. Some users might like that a lot, others want menus in programs like they used to be, and others like me enjoy a global menu. Why not develop a configurable menu-exporter? Something that picked up the menu over DBUS and then sent it to a user-configured location. -- You received this bug notification because you are a member of compiz packagers, which is subscribed to compiz in Ubuntu. https://bugs.launchpad.net/bugs/682788 Title: Improve Unity Global Menu To manage notifications about this bug go to: https://bugs.launchpad.net/ayatana-design/+bug/682788/+subscriptions _______________________________________________ Mailing list: https://launchpad.net/~compiz Post to : [email protected] Unsubscribe : https://launchpad.net/~compiz More help : https://help.launchpad.net/ListHelp

